I render 3D videos at a resolution of 853x363 which has an aspect ratio of 2.35:1, which is the CinemaScope ratio for anamorphic wide-screen films.
I just started using Adobe Premiere Pro, since Magix has been acting up, but when importing them into Premiere, I made a few preview clips rendered in 3ds max, which are of the view-port showing several items, lights, dummy objects, etc. the background in the view-port is gray, but it changes to black in premiere, but that's not my primary concern, since space scenes should have a black background, unless inside a nebula, or something, etc.
My main issue is the file size:quality ratio, I can't achieve a decent file size without bad quality, and a good quality without a HUGE file size, a 30 second sequence, published in MP4 format, gave me a 57MB file in Premiere, using Magix Movie Edit Pro 16 Plus HD, I would only get a slightly higher than 7MB video.
Can anyone help me?
Post edited by Chris2005 on
AMD Ryzen 9 5900X Gigabyte RTX 3080 Gaming OC 12GB 1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD 32 GB RAM Windows 11 Pro
I don't know how to solve your problem, but I can tell you it is NOT a good idea to use odd numbers for the resolution. Apps have to go through extra effort to deal with that and some don't do it at all. It's possible the codec you're using is barfing on it.
If you are using MP4 as a container (and possibly H.264 as a codec?) I'd go with what Nano said; H.264 doesn't handle resolutions that dont divide by 16 well (if at all).
I'd recommend rendering at a resolution like 1280x720 (Or 1280x544 if you want to keep your aspect ratio). Also, if you aren't already using H.264 as a codec, I would suggest you do because it offers excellent compression.
You can do your compositing work or post processing in Premiere just like now, but save as an uncompressed AVI. Then you can use MeGUI & AniSynth (both free) to encode to H.264 / MP4. The app offers many presets, "BluRay: Insane" is one that uses the constant quality option. (This way, file size doesn't predict well, but you get the best bang for your buck).
I'd be glad to give you more info, IM me or shoot me a PM if you like
I've fixed the video problem, now my other problem is that Premiere CS3 after I close it, still is listed under the processes tab in the task manager with an extreme memory usage, like 800,000K, some have said it's a memory leak, and said I should try a newer version like CS4 or 5.
AMD Ryzen 9 5900X Gigabyte RTX 3080 Gaming OC 12GB 1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD 32 GB RAM Windows 11 Pro
Right, I'm asking because the odd number thing might be playing a part on that, especially if it's causing teh codec to hang during indexing or something.
Right, I'm asking because the odd number thing might be playing a part on that, especially if it's causing teh codec to hang during indexing or something.
No, still does it even after fixing the frame size, etc.
AMD Ryzen 9 5900X Gigabyte RTX 3080 Gaming OC 12GB 1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD 32 GB RAM Windows 11 Pro
now and then after effects CS3 hangs on exit for me, could be a similar issue
I know you said you've fixed the video problem, but I highly recommend choosing an image resolution with even numbers, odd numbers can really mess with codecs, there are some that won't render at all unless the width and heigh fall on specific multiples, so that's how funny codecs can be sometimes
why not go with a more rounded anamorphic res, I render at 1920 x 800, if you half that it'd be similar in size to what you render at now, but much easier to work with
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ok, thanks, must not have seen the section, I posted this at like 3am, lol.
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
I'd recommend rendering at a resolution like 1280x720 (Or 1280x544 if you want to keep your aspect ratio). Also, if you aren't already using H.264 as a codec, I would suggest you do because it offers excellent compression.
You can do your compositing work or post processing in Premiere just like now, but save as an uncompressed AVI. Then you can use MeGUI & AniSynth (both free) to encode to H.264 / MP4. The app offers many presets, "BluRay: Insane" is one that uses the constant quality option. (This way, file size doesn't predict well, but you get the best bang for your buck).
I'd be glad to give you more info, IM me or shoot me a PM if you like
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
I've fixed the video problem, now my other problem is that Premiere CS3 after I close it, still is listed under the processes tab in the task manager with an extreme memory usage, like 800,000K, some have said it's a memory leak, and said I should try a newer version like CS4 or 5.
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
No, still does it even after fixing the frame size, etc.
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
Nothing, the process ends, and life goes on.
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
I'll give it a shot, and it's the program itself.
Video I made here, shows exactly what I mean:
http://www.youtube.com/watch?v=qHfCYQNc7fA
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
I know you said you've fixed the video problem, but I highly recommend choosing an image resolution with even numbers, odd numbers can really mess with codecs, there are some that won't render at all unless the width and heigh fall on specific multiples, so that's how funny codecs can be sometimes
why not go with a more rounded anamorphic res, I render at 1920 x 800, if you half that it'd be similar in size to what you render at now, but much easier to work with