So I'm making a car and as such is a symmetrical model, yet when I go to do the mirror polygon to check things out, it doesn't mirror my creases. Only way I can seem to mirror the creases is to duplicate the mesh, do a negative scale, then combine/merge vertices. But then that breaks my proxy. Any idea how to fix this?
Here's what my settings look like (linked since the image is big):
http://img.photobucket.com/albums/v506/lordofarda/misc/mirrorsettings.jpg
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