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3DXQ2 Platform (Star Wars)

cravoncravon0 Posts: 0Member
edited January 2011 in Work in Progress #1
First off hi, this is the first time i have been brave enough to post about a project i'm having ago at.

so here it is:
Still working on the docking arms, but they are nearly there.
wiplowerbay.jpg
wiptopbay.jpg

and here it is with the middle section which i have just started working on now:

Showall.jpg
Post edited by cravon on
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Posts

  • [Deleted User][Deleted User]2 Posts: 3Member
    Pretty good so far.. I like the lighting effects.. I still cant get liights like your landing bay red lights to work right when I try em .. keep up the good work
  • jedi44jedi440 Posts: 0Member
    Looks great,thanks for posting.
  • meugen06meugen06334 Posts: 5Member
    Good to see another Star Wars fan.Keep it coming.
  • AresiusAresius359 Posts: 4,171Member
    wow, looks very cool.
  • TerranCmdrTerranCmdr0 Posts: 0Member
    Nice. Reminds me of the ol' X-wing vs Tie-Fighter games.
  • cravoncravon0 Posts: 0Member
    Been playing (and learning) texturing and found myself making the plating as i could just not get it right in photoshop and how i wanted it. So here is a docking arm render with the plating, also just started working on a little more detail on the landing areas:

    Armwitharmour2.jpg
  • cravoncravon0 Posts: 0Member
    finally coming to the end of this project i set myself. it is 99% done, I have redone a lot of work on it, now i have a few little bits I want to redo as i'm not quiet happy with them and i have learn a lot about Maya doing it. so here are the latest screenies of XQ2 Dune Sea Enterprises Space Station Sanctuary.

    upperwalkway2.jpg

    complete2.jpg

    Sanwithfreighters.jpg

    Sanwithfreightersunder.jpg
  • Mach CritMach Crit0 Posts: 0Member
    Ooh. I really like that internal back side wall, with all the gantries and pipeworks. That could be a project in itself.
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