Apparently my old thread was lost to the abyss of cyberspace when the site had a face lift. Thus in the spirit of renewing, I decided to start a new one. I am currently taken an Art class so if anything I put here is for it I will say so along with the due date. Anywho, this is for an art class and it is for one of four images I am working on. Due date is 2-18-2010.
The idea is to build the frame, add some interior details, skin some of it, then pick the frame apart. I am planning on using it in a waterscape so any ideas or feed back on the models is greatly appreciated.
Posts
With hull
derilect_02112010_003.png
With out hull
derilect_02112010_002png.png
All comments and criticisms are appreciated.
Spacescape_Projec&#.jpg
And finished. Hope they look ok.
Comments and critiques most welcome and appreciated!
Engine and ramp test.
Uh, if you're talking about the shuttle, those aren't radiators, those are the exhaust nozzles, like on the Harrier, or the YAK-38 (I believe that's right). As for the engines, I really didn't think about it. It's supposed to be a one-shot dropshuttle. Launch from an assault ship, enter an atmosphere and "land," so I guess something like an advanced LOX rocket or something of that nature should work. There's no landing gear, so it needs either a flat patch of ground or something soft. I trimmed the wings since making the animation, so it makes more since to have four engines arranged like that. I'll post a pic later, when I'm not in class :P.
I redid the nose, added a space for the cockpit, and adjusted the cargo bay. Now I gotta A) write a paper for pone of my classes, get references for the bay and the cockpit.
Do you reckon it could hold a platoon of troopers?Thanks for your posts.
I'm not sure if this is going to fit in with the design philosophy of SW, this is a drop shuttle meant for initial troop deployment onto a planet. Since this is for my universe it has no shields (none of my ships do) and just enough delta v for de-orbit and a relatively slow belly landing (this thing probably has a stall speed in the mid 100 mile per hour range with out the rotating engine nozzles). That said, if you would like, I'll send you a copy of the mesh once I've at least completed the modeling. as for carriage, it probably holds between 30 to 60 troops, I haven't worked that out yet.
sorry that was kinda long. The short version: yes, it can, yes you may use it once I've finished it, and I guess it could work as LAAT/i replacement. Thanks for the comments, keep 'em coming, please.
Yes,I would be grateful for any thing you make,thanks alot.
On the plus side blender 2.53 (the Beta) is out and I love it. I managed to figure out how to do UV map the complex curve stuff and how to make said stuff. See the pics for the fruits of my endeavors. Down side is it's too blue and I know have to figure out curves in gimp. XP
This is one of two I'm working on. The other is for greeble practice, which I need.
Also, does anyone know of a good way to to make a vector image out of UV texture map? My skills with a tablet aren't good enough to get a way with just drawing it.
Open the UV bitmap in Inkscape, and either manually trace or use Path -> Trace Bitmap...
plasma_lance_razorback.jpg
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Okay, the engines are crap, they will be replaced. I'm not exactly sure what I'm going to do for the parts not covered in the plating (which needs to be textured), but I have an idea for the upper part. Any suggestions or critiques?
Although perhaps the 'mast' could use a bit of an overhaul?
What do you mean by the "mast?" The upper fin (has no function, yet)? Any suggestions on what to do, seeing as I haven't a clue.
Starting to experiment with blender's voxel stuff to make a 3d nebula, will hopefully have something worth showing.
HWish_fighter_10_-7_2010.png
Blender may be looked down upon, but I have to tell ya, it is a lot easier to use.
...although, you're talking about 2011. Ramble on
I have to wonder if I've been a bit obsessed with Homeworld lately.
nah.
So, I'm just blocking in right now, trying to get the feel of Max. I think I'm getting better.