I started over on the hull shape of my ships (again...) with the goal of making some related but subtly different hulls of different sizes for my fleet. I reused the larger turrets and the superstructure from the previous batch as placeholders, as well as the engines (though I'm not as pleased with their mounting arrangements)....
The ships in this shot are from foreground to background a destroyer, a light cruiser and a heavy cruiser, using a similar relative armament to those of US WWII designs. The "five-inch equivalents" are really crude, and will be replaced as soon as I figure out what to do with them, but the triples are more or less what I want as they are.
These ships aren't supposed to have any armament that doesn't have a WWII equivalent (or at least a modern equivalent), i.e. no broadside ports except for torpedoes.
I'm kind of stuck on how to attach the engines, though. The current way is really clunky...
Cheers,
SP
Posts
I always love the space boat design.
Well, would be a possibility, but known Sebastian, the place of the engines should be where they are indicated now. Why not maing it like some half cap, as if the wings with the engines are really that, wings (or if you like; bridges to an illusionary trimaran-shaped extention), only that they are as thick as the main hull, sort of a gigantic shield to the engines.
Or do they need an intake?
So far, looks good, but I'm beginning to wonder if you will ever finish them once...
BTW, for me personal, the first incarnation still is the best.
Big revision this time. To start with, I've stripped most of the details off the bridge structure front and sides, since the old deck height would be wrong for this incarnation of the ships. I've also massively remodelled the deck terrassing, mostly based on drawings of the WWII equivalents of these ships (US Navy cruisers).
I've also flattened the main deck, and started planning out the "air facilities" at the stern end. I'm not completely sure how to go about it, I really would like to add some kind of homage to WWII seaplane catapults :-)
Further planned features include peripheral VLS launchers, a completely new bridge structure (though I'm keeping the masts), and a visually distinctive lower citadel...
Cheers!
SP
Still not sure exactly where I'm going with everything, but wherever it's going, it's slowly getting there at least... :-)
SP
The VLS cells are based on a mesh I tried to make of the real thing some time ago, only scaled up to fit a spaceship instead - each hatch is four meters across, rather than the 60-80 cm (or so) of the real thing. So far, I've put in 2300 cells or so, but there's still room for more... :-)
I'm not completely sure about what to do with the sides of the ship, really - they need *some* form of variation, but I don't really want to do a bunch of raised panels and whatever, or (*shudder*) greebles...
Cheers,
SP
Heat projectors/sinks? AEGIS-style AESA radar plates? Small craft embark/disembark bays? Exhaust ports? Look at current naval designs. They have tons of flat surfaces for superstructure, yet are not sparse on details. Hell, some of them even have ladders and pipes running on the outside(you would think that'd totally invalidate low-rcs, but hey). There's plenty of other examples of simple shelves extending out of the hull to hold SeaRAM or radar installations.
Some reference material from current wet-navy subjects for ya:
AEGIS
LCS-1
LCS-2
USS Mesa Verde (LPD-19)
Hope this helps in some way.
I'll see what I can come up with, though. In the mean time, have a group shot:
Cheers,
SP
Currently, the destroyer is 1800 meters, the light cruiser is 2200 m, the heavy cruiser 2600 m, and the battlecruiser measures out to 2800 meters, give or take 50 meters or so. The superstructure, twin turrets and main gun are still common to all four at this point, with some variation in height of the superstructure due to my sinking it into the hull where neccessary. I really need to sit down and build some unique structures for each class.... Also, I'm thinking about scaling up the main gun on the battlecruiser, since it's looking a little puny. (The same gun will go on the forthcoming battleship version later).
Cheers!
SP
Finally a major difference in the secondary turret arrangement (this is the *classic* battleship secondary battery layout, used on pretty much all the interwar and ww2 battleships) - all the cruisers, both my series and IRL, had three forward/three aft, with the exception of a couple of one-off conversions and the really old stuff with single guns on casemates. Battleships on the other hand pretty much all had five left/five right.
Group shots:
Cheers for now,
SP
Rob
It looks wonderful.
Or, same shape and mounting, but call them decoys instead. Designed to act and look like a full-blown ship on scanners.
Just a(some) thought(s).
I started over from scratch more or less on the battleship superstructure, and I'll do the same to the others later. It looks pretty bare right now, but I've got a bunch of antennae bulbs and other stuff to place so that's temporary. I've also rescaled all the ships to 60% of their former size. That still means the smallest is a bit over a kilometer, though... :-)
Cheers,
SP
Cheers!
One thing though, since you're going for braking engines, don't forget rotational engines or thursters to maneuver in 3D space ey
Nice work
Any ideas for what to do with the big empty glacis on the forward hull (where the anchor chains would be on a real world ship) would be nice. I've considered a big missile launcher, but I'm saving that concept for a "Russian" design, and most fragile-type stuff would be a bad idea due to the nose being one of *the* most exposed areas in combat... Plus the area should be relatively clear in any case so as not to spoil the firing arcs of the forward turrets...
Cheers,
SP
It was about the only place they could go without compromizing the front or side armor. Sooner or later I may actually get around to building them... :-)
I came up with something of a solution - the space was too big and empty, so rather than fill it up, I reduced its size by shortening the ship. This was done by putting the forward turrets on pedestals, so that both of them have flat surfaces to rest on despite the deck being sloped:
Also in this pic is the "new" main turrets - the barrels are narrower and mounted differently, and the turret has a new foot. They're not nearly done yet, but then nothing ever is...
Finally, I refined the forward section of the hull to make it smoother and more bottle-nosed, like the Iowa-class battleships:
Windows and other details that depend on the scale are still on hold until I decide the final size of these things, that's why I haven't added any yet. Also, real warships don't have all that many ;-)
SP
edit: Enh. I mixed up my images. You'll get the idea, though.
Here's the heavy cruiser, updated in a similar manner to the battleship. I haven't added all the AAA guns yet, mostly because I think they'll need to be redone first.. :-(
Cheers,
SP