Volumetric shaded material applied to symmetrical terrain objects for nebulae and galaxies
Not, bar top pic, these are just
simple examples, I came on this trick last night when doodling away on how to improve nebulae in Vue. So, bar one decent example, I haven't had time to really tweak these to get better looks
Volumetric shaded nebulae material applied to a symmetrical
terrain, with two custom point lights inisde: