Hello
Im trying to find a tutorial or some idea how to make this for a long time,
What Im talking about is not how to create a planet in 3D but just the
texture of it, take a look in
this example
you can see that in the top and bottom there is a distortion so it would
fit on a sphere, I have no idea how to create this thing, I tried to use
lunarcell
and I tried to use some others plugins but still no luck.
How do you guys do that texture?
Posts
Practice.
this is the best tut I've seen for making planets :thumb:
takes some thought, but it gets good results
http://www.scifi-meshes.com/forums/member-tutorials/6099-interactive-planet-creation-tutorial.html
http://www.scifi-meshes.com/forums/3d-wips/6952-following-aszazeroths-tutorial.html
But, the example you have is only useful for mapping to a sphere in a 3D application so not sure if you want to know how to do that in 2D for a 3D package or what? Flaming Pear has a free set of PhotoShop plug-ins that has a filter called Sphere Wrap that stretches the polar areas to create that look. Personally I don't think it works all that well but may be worth a try (since, again, it's free ).
There is a tutorial out there (sorry you'll have to look for that one) that shows how to use Photoshop polar coordinates deform to make that stretch.
But if you are just trying to make convincing 2D work the above tutorials work great.
@Helot
I didn't want a 2D planet, I want a 2D texture for a 3D planet, as for that
distortion you were right, Sphere Wrap B plugin from flaming pear
make the same thing, so thank you again.