I used to use Max when I could still get a student license, but that has since ceased. I have recently picked up Blender and would like to convert my Max files to something I can import into Blender, but I have been unable to find something actually capable of it. I have already downloaded and used the Max free trial before I tried Blender, so I cannot use that method. If anyone would be willing to help I would be very appreciative.
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Your materials will probably break, and I kind of doubt it can handle a modifier stack, but maybe it'll get the geometry across.
Here's the Blender Artists thread about it: https://blenderartists.org/t/native-3ds-max-importer-addon-in-blender-4-1/1494447/30
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