Been watching everyone post their work has inspired me to post some of my projects as well... some are done.. some are still WIP
My first 3D model that I built, entirely from scratch about a year or more ago.. the classic TOS Enterprise..
Of course.. the next step was to create the classic canon-ish Destroyer/Scout the Saladin Class..
And naturally.. you can't have heroes without some villains.. the famous Klingon Battlecruiser (D-7)
I made a couple of variants.. one is based on the original studio model.. and the other is based on its appearance in Deep Space Nine - Trials and Tribbulations..
Ill expand on this thread little by little but i just wanted to start with my first creations. Now these aren't SUPER high poly builds.. they are all in the 10-20K range because they are built for the somewhat older (over 20yrs old) Star Trek Armada II RTS.
I hope you enjoy these images.. and stay tuned for more images and some WIP incoming..
Posts
lol I do have my schematics and background images all set up to build one.. I started on the mainhull of it and just wasn't happy with it.. so i scratched it and haven't started another.. im putting the finishing touches on the DY-100 (Botany Bay) right now.. gonna post that as well as a couple of Starfleet Battles Fed ships (Burke and Kearsarge). Gonna work on getting some images up tonight.
Still have a few pieces left to map and then this one will be called done.. stay tuned for more to come.
Thank you!
Have a couple of more WIPs to show off... i feel like most of my projects are WIP even when they seem to be finished.. because I'm always messing with them.
The Enterprise in her refit configuration from TMP -
And redressed as the Enterprise-A - still have some work to do on the alpha channel to have the lighting reflect what was seen in STV and STVI
The Motion Picture Era movies wouldn't be complete without the most often seen design in all of Star Trek - the famous Miranda Class
USS Reliant - still tweaking some of parts of this model.. the back of top hull and some of the textures as well
And a ship that is ACTUALLY a WIP.. my new build Ktinga Class Battlecruiser... some parts need to be modeled still and textures need work.. some are going to be remade as well.
Many pieces of textures are placeholders from an older model for mapping purposes.. and the engines have no detail other than the basic shape modeled.
And thats all for now.. might show off some more stuff tomorrow...
Getting the wings right, surprisingly took quite a bit of creative thinking so that they were the right shape and angle.. again using he JBOT diagrams from Cygnus X-1
pretty much all of the main hull details and pieces are done.. just a matter of adding a few detail pieces here and there (warp vents/plasma launcher/disruptor banks)
Thank you Eric! Like I said a couple of months ago to you in a PM.. your tutorial for the TOS Enterprise really got me kicked into high gear.. so indirectly, thank you again for all the hard work you put in.. and your Phase 2 Nacelle tutorial put me on the right track for my TMP Nacelle as well
Hopefully, these work:
https://imgur.com/7Gcu9th
https://imgur.com/j3WbCjq
https://imgur.com/Lbqib41
he did some pretty exhaustive analysis to come up with something as accurate as possible.. considering the filming miniature was lost a long time ago.
https://www.cygnus-x1.net/links/lcars/tos-romulan-bop.php
When building the Enterprise Refit, I used (probably like many others) Big Jim Slade's schematics as they were generated in CAD software.. so that when you look at the different views, they all line up correctly. The Miranda doesn't have that.. so i used orthos from Eaglemoss, as well as pouring over a bunch of images of the studio model and shots from WOK.. But of course the Miranda was built to a different scale (smaller) than the Enterprise was to make it easier to film.. and hence why there are some subtle differences in the engines, the bridge and sensor dome areas. You could copy/paste those parts from a Connie onto the Miranda, and the average person wouldn't know the difference (like my dad for example).
Its just crazy that a miniature as famous as the Miranda doesn't have a legit, set of blueprints that show the studio model's proportions correctly.. the rollbar for example is round as it goes towards the mega-phasers.. but is very flat at the top.. and almost starts to angle downward slightly whe it reaches the torpedo pod.
The mega phasers themselves also point in slightly on the studio model.. although most diagrams/resources have them angled perfectly straight forward. They are also quite a bit smaller than most of the diagrams show.
I wanted to capture the essence of the studio model as best as I could.. and the warp engines themselves have some of the biggest differences..
Reliant engines
Enterprise engines
front grilles are shorter.. the front of the engine is a bit rounder.. and slightly wider..
So yeah.. it was a challenge but only because of lack of reliable references.. so most of this has been eyeballed.. but still symmetrical in all views.
The problem with the JBot blues is that they are based on the 1980ish blueprints - and those are out of scale and while decent are not correct.
Yes, the original mini is MIA to a point (still apparently exists in a private collection) Round 2's team included someone with access to that old miniature.
All you said was true. Frustrating model. If I remember correctly there were also lots of variations on the Greebles on the top of the saucer under the "Roll Bar." I believe I decided to give the roll bar my own shape that I felt was better looking. Why not. The different variations of the Miranda are all over the place. I also chose to use the enterprise engines as they were because the Reliant was a model and I reasoned that in a real world the designers of the Reliant wouldn't purposefully make the engines different. Why not use the measurements and specs of the original engines over again instead of reinventing the wheel?
Ooh, those are really nice. I've been thinking of doing a BOP (again) since I saw yours, and I think those might be the references I use, even if they're not entirely correct. I usually go for "close enough" with my models anyway.
You are absolutely correct.. the engines and like bridge and such other common parts are probably intended to be identical to what is on the Enterprise
about to post some updates to my Bird of Prey.. got the entire main hull mapped.. got the bird added to the bottom.. going to go the smooth hull (no panel detail) on this one.. also.. the big three (Enterprise-D7-BoP) all together.. I never in all my years of doing kitbashes and retextures did I ever think Id be able to pull off one new scratch built model, let alone several.
Anywho.. some Bird of Prey updates.. overall.. shes kinda boring as there are no lights or other hull detail yet, other than the bird on the ventral side
and now Bird of prey by itself
https://forgottentrek.com/the-original-series/creating-the-romulan-bird-of-prey/
The plans and the decal are from Jim Botaitis' (JBot) Romulan Bird of Prey blueprints/schematics on cygnus-x1.net. Been corresponding with him the last couple of days.. getting his input on the model seeing what he thinks of it.. and asked his permission to use his graphics.. since im building the model based on his schematics..
Also have some texture updates as well.. got the upper wing/dorsal aft hull decals applied and the upper section lights near the bridge (not all of them) still a lot of detailing and shading/weathering to do.
Because I'm not doing any kind of panel lines or grid pattern on it, I will weather it to give a look similar to how the model makers weathered sections of the Enterprise.
Some updated images and a render or two for everyone.
Still have the fin decal to apply as well...
haven't mapped the front hydrogen collector/globes yet.. so i just turned them on in blender to add a bit of light.
Last big details.. are modelling the plasma launcher.. and then adding a few extra lights on the upper dorsal section and the aft hull rim next to the fin..
Began work on my next project.. which also took some creative thinking on my part. Each one of these models is a new learning experience for me.