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Hum3D Space Rover 3d Competition

GuerrillaGuerrilla795 HelsinkiPosts: 2,867Administrator
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Since a number of us are stuck inside at the moment, a 3d challenge might be fun way to spend the time. Hum3D just started one for a Space Rover. :)
https://hum3d.com/space-rover-challenge/

Description:
The best way to spend time in the spring is improve your skills and make new amazing art for your portfolio. Welcome to the new annual 3D art challenge!

What you need to do: a space rover - vehicle that can explore a ground of planets and survive in dangerous worlds. You can choose any related vehicle, from Sci-Fi off-road rovers with guns and huge wheels to existed NASA projects - we don't limit your creative ideas. Participation in the contest is open to all comers, whose works comply with the rules.

We will pay attention to the visual component of your works, but this is not all that you need to win. The idea of the work is also very important for jury, as well as its presentation, complicacy (both of the model and of the scene) and quality of performance.

The contest is supported by the best companies of the 3D world, and so the prizes are amazing. Also, everyone has an opportunity to receive an additional prizes and win Oculus Rift S - just read additional conditions!

We’re waiting for your works from March 18 to June 3.

Good luck and happy rendering!

Rules:
We receive your works from March 18 to June 3 (inclusive). Submissions end at 15:00 (GMT). For your convenience we have set the timer on the page, but don't forget to update it. The competition has one general category.

General rules:
  1. Create a vehicle, that can explore a ground of planets and survive in dangerous worlds. It can be sci-fi, robotic vehicle,space tank with guns, car, that driven by spacemans or NASA science project - think creative. Add 3D environment, textures. Then create a beautiful 3D rendering of it (or them).
  2. Your entry must be a 3d rendered image. Environment should be made in 3D; we permit the use of HDRi for sky and some parts of landscape. Works with photo background will not be accepted. No texture/polycount limit.
  3. The work must not have been previously published anywhere, neither online or offline. It must be original art created by you specifically for the challenge (no existing projects, stock models or concepts made by other artists).
  4. You have to submit a link to the "Work in process" to prove the authorship. You are free to make WIP on any CG website: ArtStation, CgSociety, Polycount etc. Works without WIP will not be accepted.
  5. You can submit only one work.
  6. To win the competition the quality and idea of the work are important. You need to think about the story behind the image. Make sure everything supports your message - composition, lighting, colors etc. Make a greater emotional impact.
  7. Please, provide your work with a short story and describe the rover.
  8. Add the link to the competition or name of the competition in one of the image corners.
  9. Attach one wireframe or clay render at your choice to your work - we will place it below your work.

Demands for your render:
  1. The render should be at least 1500 pixels wide if the work is horizontal.
  2. Render size should not exceed 2 mb and should be in .jpg format.
  3. Work can be in any style you like (low-poly, cartoon, futuristic etc), with using post production. You can use any 3d tools.
  4. Renders with solid background (one color: black, white etc, test renders, screenshots) and models laid on wallpapers or on photos will not be admitted to take part in the competition. As well as works with adult content: not allowed works with blood, violence, erotic and political topics.

Other possibilities
  1. The work can be updated during the competition. The only condition - you can not change the idea of the work, or modify it drastically. Only reasonable changes allowed.
  2. You can correct the description and the list of tools after the work was submitted - just contact us.
  3. After your work is published on the competition page, you are free to share your work on other websites and social networks.
  4. You can see previous competitions here and "Hall of fame" here.

Start up a thread in WIP, if this looks interesting to you. Nice prizes too... :)
Comco: i entered it manually in the back end
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