Got that low poly trooper body I started 2 years ago done, ready to serve as scale reference. Right now it's just manually 'posed,' not rigged. For the future animation I will need to rig it.
The helmet on the left is inspired by the janky off-model simplified stormtroopers from the '80s Droids cartoon, where the Gladiator-class originated.
Allllllmost done.... I think I'm going to end up landing around 80-85% accuracy, it's hard to get everything right. But I care more about it having the right look and feel and having it finished now.
Took a detour to upres the formerly low-ish detail AT-ST I started earlier in this thread into a hero asset- almost done. Not planning to feature it super heavily in the gladiator animations but I'll maybe share or sell the model.
I remade one of the turrets from Moff Gideon's light cruiser at the correct scale and put it in the front mandible (back a year+ ago when I was first planning it I was thinking they could be the main hull turrets, but Gideon's ship is too much smaller for that, so now I'm 90% just taking inspiration from the ISDs now for detailing). Has a nice field of view and I figured it could turn inward to threaten to fire on any ships they are tractor beaming into the hangar.