Avatar

Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

Badges

Viper

About

Username
Viper
Joined
Visits
61
Last Active
Roles
Administrator
Points
1,690
Posts
717
3ds Max
3ds Max
Photoshop
Photoshop
Substance Designer
Substance Designer
Substance Painter
Substance Painter
V-Ray
V-Ray
ArtStation
@diogovincenzi
DeviantArt
diogovincenzi
Instagram
@diogovincenzi
Twitch
vipercgi
Twitter
@diogovincenzi
Badges
14
  • Excelsior Class

    Looking great. I'll bet aligning all of your window cutters to that shape was fun.

    The boring part was mostly just checking with the photos to see if my placement was correct. 3ds max has a tool to align objects on top of others so that was pretty much automatic.
    evil_genius_180
  • Excelsior Class

    I had to resize all the windows I had cut so far cause it wasn't making sense on engineering hull compared to the miniature. But I managed to get them all done today. Also added the photo torpedo launchers. There's only a few things missing now. I didn't hit my target of getting the modelling done this week, but I should be able to before the end of the month. Anyway, renders!

    excelsior178.png
    excelsior177.png
    excelsior179.png
    trekkiwibbleevil_genius_180ashleytingerStarCruiserStarshipcool65Lizzy777Bridger
  • Excelsior Class

    Slow progress this week. Just too much happening. But I managed to fix a couple of lingering issues on the saucer (phasers near the neck were in the wrong place and I was missing the blue rectangle plates)
    excelsior166.png

    I also started to figure out how I'm going to do all the windows on the ship without going into despair. I think I came up with a good solution, though it might make things harder for UV mapping. Here's what I got so far:
    excelsior168.png
    excelsior169.png
    excelsior170.png
    evil_genius_180MadKoiFishashleytingerrojrenStarCruiserpubliusrLizzy777wibbleBridger
  • USS Albacore, A ship based on the Ambassador Class

    SCE2Aux wrote: »
    Edit, one of the reasons the UVing is taking so long is that I'm still messing about with the model: I wasn't happy that the back of the saucer under the cargo hanger was a blocky straight line going between the impulse engines, so I broke that area up a bit. I've also populated the cargo hangar with, well, cargo.
    kFDIVAb.jpg

    This render is badass. Love this angle and all the details.
    MadKoiFishevil_genius_180Hunter Gpubliusrtrekki
  • Excelsior Class

    Quick lunch time update. Going over all the pieces that are left and fixing base shape for final detailing. I redid the nacelles and fixed some things on the neck and also added the tractor beams.

    excelsior161.png
    excelsior163.png
    excelsior162.png
    backsteptwibbleStarshipStarCruiserMadKoiFishevil_genius_180trekkilennier1ashleytingerHunter Gand 2 others.