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seanr

About

Username
seanr
Location
Brooklyn, NY
Joined
Visits
648
Last Active
Roles
Member
Points
1,149
Posts
608
Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Commissions
Open
Homepage
https://webolutionary.com
Twitter
@seanr1978
Badges
11
  • Constitution Class Refit Bridge

    boq2ypxgbuof.png
    ashleytingerStarCruiserevil_genius_180trekkiLizzy777Rekkertwibble
  • Alternate Ambassador Class bridge reconversion (tS->LW->Blender)

    Updated render:
    me49y58pddj8.png
    ---

    This is a set I originally created in trueSpace a bit over fifteen years ago. At the time, I'd exported to OBJ so someone could do a Lightwave conversion for a fan film. I was able to get the LW files from him and export to FBX (after some cleanup in LW using the trial version) and pull it into Blender. This is the current state and I will be working toward a render of the set as it was but in Blender, followed possibly by some partial rebuilds and a style/detail update to match my TFF corridor plans.

    Everything you don't see here has made its way into a collection in Blender (all of which are arranged in a properly labeled hierarchy). In addition, all polygon groups that should have been a single object within those collections have been merged (though not truly joined - they can still be separated again for now, but I intend to make them whole solids).
    t0it7a5q6npw.png

    This is essentially the inverse of the prior screenshot (not counting discards), with Blenders outliner expanded to show all nested collections (but not their child objects). I don't like to do deep nesting - just enough to be able to select discrete logical "modules" (collections of parts) that should be able to be moved, rotated, etc. as a group.
    blqi5zdvd10b.png

    My immediate next step is setting light emitting materials on the parts that should have it (or at least some of them for now) and a test render of that.

    I will update this post with a credit for the original LW conversion when I hear back from him on what he wants here (I have his real name, but not a username). He'll also be getting at least an FBX export back out of Blender, though I may keep the Blender file for a while to protect my "secret sauce" a little longer. ;)
    Rekkertscifiericashleytingerevil_genius_180BolianAdmiralLizzy777solaremes
  • Galaxy Class Bridge

    qlkz5dbn450f.png
    wibblelennier1StarCruiserashleytingertrekkiBolianAdmiralLizzy777
  • Back with something new after 15 years: TMP corridor set

    Getting close to finished, at least for the radial corridor. I'll likely rearrange the pieces to match the sound stage plans, but most of the mesh is there now.
    fdb6vqpg6hc3.png
    evil_genius_180BrandenbergRekkertFreakAdam WarnockJMP11
  • Galaxy Class Bridge

    yqubil9h38t5.png
    b7gxkpm8457r.png
    ashleytingerStarCruiserLizzy777BolianAdmiraltrekkiwibble
  • Back with something new after 15 years: TMP corridor set

    Red alert:
    86wrg6xusnnt.png
    evil_genius_180FreaklewisnivenRekkertLizzy777BolianAdmiral
  • Scotty's bad day just got worse...

    Stage_9_-_TLE_Engineering_054-alt.png
    ashleytingerscifiericMadKoiFishLizzy777Rekkertwolfman
  • Back with something new after 15 years: TMP corridor set

    1rvaglfta2pt.png

    Don't think anyone should have much trouble guessing what this is...
    87aw2j0z8kio.png

    I'm in the process of teaching myself Blender (specifically Bforartists, had to manually compile v2.2.0 for Mac OS X). It's a pretty significant departure from what I'm used to (trueSpace 4.5 back in the day), but I'm gradually starting to get the hang of it.
    GuerrillaLizzy777evil_genius_180RekkertBolianAdmiralgmd3d
  • Starfleet Briefing Room (Star Trek VI)

    That's about the cheapest I've seen it. It's seriously tempted to snag that, but I'd rather save the money toward a new laptop (I'd like to get one of the newest MBPs with 32GB of RAM).

    Latest update on this:
    p0u5mbbkq60f.png
    RekkertashleytingerMustang13Camaro68Lizzy777FreakMcC
  • Star Trek: The Motion Picture: Corridors

    6sq8i1cacktb.png

    The overall set isn't finished, but the view from this angle is sufficient to warrant it's own thread here. When I have other angles completed, they'll end up here too, I think, rather than their own threads.
    evil_genius_180RekkertCowardLizzy777Warp Propulsion LaboratoryBrandenberg