okback to the issue of the fighter bay approach - i've pulled the engines back a bit further and they still look ok - then i threw in some cones to represent the range of angles the thrust most likely could be vectors through
as you can see from this it leaves enough room even under worst case scenario of both engines being deflected into the flight path (cant see any reason why this would be done) there is still a clear flight path to the bay - and since at a maximum turn one engines would be vectored away from the hanger the flight path would be fine specially as you would need to fly that arc anyway since the ship is turning
so i'm now happy with the positioning of the hanger