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ApplyMode

Describes how the vertex colors are blended with the filtered texture color.

Choices

Number Name Description
0 APPLY_REPLACE Replaces existing color
1 APPLY_DECAL For placing images on the object like stickers.
2 APPLY_MODULATE Modulates existing color. (Default)
3 APPLY_HILIGHT PS2 Only. Function Unknown.
4 APPLY_HILIGHT2 Parallax Flag in some Oblivion meshes.

Storage Type

uint

Found In