NIF Objects | Compound Types | Enum Types | Basic Types | File Versions
Name | Type | Description |
---|---|---|
From NiObject | ||
From NiObjectNET | ||
Skyrim Shader Type | BSLightingShaderPropertyShaderType | Configures the main shader path |
Name | string | Name of this controllable object, used to refer to the object in .kf files. |
Num Extra Data List | uint | The number of Extra Data objects referenced through the list. |
Extra Data List | Ref<NiExtraData> | List of extra data indices. |
Controller | Ref<NiTimeController> | Controller object index. (The first in a chain) |
From NiProperty | ||
From NiTexturingProperty | ||
Flags | Flags | Property flags. |
Texture Count | uint | Number of textures. |
Has Base Texture | bool | Do we have a base texture? |
Base Texture | TexDesc | The base texture. |
Has Dark Texture | bool | Do we have a dark texture? |
Dark Texture | TexDesc | The dark texture. |
Has Detail Texture | bool | Do we have a detail texture? |
Detail Texture | TexDesc | The detail texture. |
Has Gloss Texture | bool | Do we have a gloss texture? |
Gloss Texture | TexDesc | The gloss texture. |
Has Glow Texture | bool | Do we have a glow texture? |
Glow Texture | TexDesc | The glowing texture. |
Has Bump Map Texture | bool | Do we have a bump map texture? |
Bump Map Texture | TexDesc | The bump map texture. |
Bump Map Luma Scale | float | |
Bump Map Luma Offset | float | |
Bump Map Matrix | Matrix22 | |
Has Normal Texture | bool | Do we have a normal texture? |
Normal Texture | TexDesc | Normal texture. |
Has Parallax Texture | bool | |
Parallax Texture | TexDesc | |
Parallax Offset | float | |
Has Decal 0 Texture | bool | Do we have a decal 0 texture? |
Decal 0 Texture | TexDesc | The decal texture. |
Has Decal 1 Texture | bool | Do we have a decal 1 texture? |
Decal 1 Texture | TexDesc | Another decal texture. |
Has Decal 2 Texture | bool | Do we have a decal 2 texture? |
Decal 2 Texture | TexDesc | Another decal texture. |
Has Decal 3 Texture | bool | Do we have a decal 3 texture? |
Decal 3 Texture | TexDesc | Another decal texture. Who knows the limit. |
Num Shader Textures | uint | Number of Shader textures that follow. |
Shader Textures | ShaderTexDesc | Shader textures. |
From NiMultiTextureProperty |