NIF Objects | Compound Types | Enum Types | Basic Types | File Versions

BSXFlags

Controls animation and collision. Integer holds flags:
Bit 0 : enable havok, bAnimated(Skyrim)
Bit 1 : enable collision, bHavok(Skyrim)
Bit 2 : is skeleton nif?, bRagdoll(Skyrim)
Bit 3 : enable animation, bComplex(Skyrim)
Bit 4 : FlameNodes present, bAddon(Skyrim)
Bit 5 : EditorMarkers present, bEditorMarker(Skyrim)
Bit 6 : bDynamic(Skyrim)
Bit 7 : bArticulated(Skyrim)
Bit 8 : bIKTarget(Skyrim)/needsTransformUpdates
Bit 9 : bExternalEmit(Skyrim)
Bit 10: bMagicShaderParticles(Skyrim)
Bit 11: bLights(Skyrim)
Bit 12: bBreakable(Skyrim)
Bit 13: bSearchedBreakable(Skyrim) .. Runtime only?

Attributes

Name Type Description
From NiObject
From NiExtraData
Name string Name of this object.
From NiIntegerExtraData
Integer Data uint The value of the extra data.
From BSXFlags

Parent Of