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darkthunder

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darkthunder
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  • Star Trek Interiors

    Didn't realize how small the Prometheus sickbay actually was. Supports my head canon that ships have multiple sickbays, especially on the larger ships. With the Prometheus Class capable of being separated into 3 distinct sections, it's reasonable to assume that there would be at least 1 Sickbay within each section.
    Rekkert
  • Star Trek Interiors

    mdta wrote: »
    Rory1707 wrote: »
    I’m loving this design my friend. We really didn’t see much of the Enterprise-E sick bay in the movies, but I imagine this is how it could have looked.
    Which one lol?

    Voyager's one was used for First Contact - and Nemesis used something different

    On a ship as large as a Sovereign Class (and indeed most ships), with hundreds of personnel onboard (and in the case of the Galaxy class, families), I'd assume they would have multiple Sickbays. If they can have multiple "Engineering" locations (the one we most commonly see is "Main" Engineering), I'm certain they could have multiple Sickbays as well. If for no other reason, than redundancy.
    Rekkert
  • -= MKF random trek thread =-

    The one oddity is the off-center shuttlebay. Maybe have a small maintenance door on both sides?
    scifieric
  • Star Trek Interiors

    Rekkert wrote: »
    Thanks for the kind comments! I went ahead and re-rendered my older Type 7 and Type 15 models, just so they fit with the same style as these, and did orthos as well. They're really old models, with some really terrible work in some areas, but oh well, I did update them a little back when I did the Potemkin shuttlebay. That Type 7 Bussard area still bothers me though, it's all sorts of wrong.

    tadeo-d-oria-orthos-type7.jpg?1686637631

    I rather like the short stubby look of that Type 7 myself. Only question I have, is how does one enter/exit? I'd assume the rear of the shuttle has the impulse engine, but I see no doors on the sides.

    EDIT: Because I'm dumb, didn't read all the replies that came after your images. Including the answer to my question.
    Ael'sRekkert
  • Star Trek Interiors

    Rekkert wrote: »
    As for the number of stations, the two chairs flanking the command chair are actually intended for guests, just as was seen on Admiral Riker's Enterprise-D in 'All Good Things'. I thought it would be fitting as this was meant as another Admiral's ship. So, the total number of stations is 17, not 19 (which I know is still a lot).

    I see. Well, that certainly makes a bit more sense. Without knowing where your intended "First Officer" is seated, or if he's in one of the guest chairs. The most sensible of course is that the Captain/Admiral and First Officer should have easy access to information at all times. One detail I rather loved on the Defiant, with Sisko having those consoles flanking his chair.
    I do kinda wish that these were the TNG-style push-into-the-wall chairs... I feel like having all those chairs there keeps any other officer from easily approaching and using the console in case of an emergency. On top of that, empty chairs make the room feel empty if no one's there. A lot of these consoles seem to work fine with one person, and sometimes a second will look over their shoulders.

    "push-into-the-wall chairs" was definitely a neat feature of the Galaxy Class. Would love to see it brought back for modern bridges. It's not just that the permanent chairs make the place look rather empty when not occupied. The amount of chairs, makes it look a bit cluttered. And unless those chairs are all bolted down to the deckplate, there's gonna be a lot of flying objects in a crisis situation :)
    Rekkert