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Howard Day

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Howard Day
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  • BSG Colonial Fleet

    Alan E wrote: »
    So will I get Banned again, like when I did the battle scenes for exodus.....Season 3 .........

    Nope... I haven't seen that one. :) If you'd like to introduce the forum to your artwork, I'd heartily recommend starting your own thread so we can provide feedback there. I'm sure you have a lot of 3d techniques and tips to share, but hijacking another members WIP thread to do so is likely counterproductive.

    As to the ancient history of this forum being more free with the sharing of models... Well, I was there, and I very much remember how badly that ended, with several of our more distinguished posters burned, and now refusing to release models publicly, or at least not behind a pay wall. The situation now is a great deal more jaded, and far more based around interpersonal credit and positive relationships. I'm sure we all welcome the opportunity to build that trusting relationship with you and others joining this forum, but it does have to be *built*, rather than simply demanded.
    I look forward to seeing your work posted on SFM!

    japetusscifiericComcoLizzy777MadKoiFish
  • Various Star Trek Things

    You mind if I give it a shot as well? Also - have you considered joining the SFM Discord? Your work is really really good, and you've got an excellent eye for this stuff - your feedback and input would be awesome to have. :)
    Ael'sHunter Glennier1
  • -= MKF random trek thread =-

    That's looking really good! Would you perhaps be interested in the perspective-offset OSL shader / fake interior stuff I figured out for Vray and 3dsmax? Helps you get around the need to cut massive amounts of windows like this in, and works in both GPU and CPU rendering modes.
    Here's a realtime demo of the same shader running in unity, or something very similar:
    As for the Vray Light casting shadow thing - I'm curious if it's actual shadows, or being seen in the VRayDirt material, if you have one on that hull under it. If you do, setting the "ignore invisible objects" works great in CPU mode. GPU requires a bit more tweaking.
    Anyhow, I really love it, can't wait to see more!
    StarCruiserMadKoiFishsrspicerscifieric
  • Wing Commander Pixel Art-y Unity Remake!

    Bulked up the seats, fixed the padding stitching and wrinkles to blend/look better, added more helmet art, rank insignia on the respirators, and seatbelts!
    Hunter_Cockpit5.png
    Conan_Cockpit4.png
    Angel_Cockpit4.png
    Enjoy!
    Lizzy777Nathan Rubricmerritt258
  • Wing Commander Pixel Art-y Unity Remake!

    There wasn't enough room for it behind the visor to have Hunter smokin his Stogie... :( But.. there's no reason the visor can't be raised! and it looks awesome, so, here you go. :P
    Hunter_Cockpit4.png
    Enjoy!
    Lizzy777merritt258