So I did make a ship after this, but somehow it ended up being a quarter of the size it was supposed to be, so I decided to park that and use it for a civilian ship later. I don't have many civilian ship designs, and it seems sensible they might 'copy' military designs after the fact.
Anyway, I decided to restart, and start with a detailed bit, having a go at making some gun turrets.
Had a brief panic attack about 90 minutes in when Blender just closed... But thankfully it has an autosave feature... *mops brow*
So here are some practice gun turrets, plus vending machine...
Okay, managed to get my last WIP out of Max and into Blender. This is one of the replacements above three of the ships I was replacing. See that red blip between them near the noses? That's the vending machine...
I don't want to try 'adjusting' the replacement as I wasn't liking how it was going, but this will, at least, give me scale and some guidance on my replacement replacement... yay!
Also, finally managed to get some proper three point lighting at last.
Is anyone else just starting out in Blender? Most Blenderheads I see in here are waaaaay profficient. Us noobs gotta stick together and learn right?
Yeah, normally when a fleet turns up and it swaps to an inside shot, you're like "get off the screen two legs, I want to see the sexy spaceships" but Riker was much better to look at than the ship with the 'multi mirror' 'holo projection' armour trash...
I don't hate on the shows as much as some, but definitely agree their spaceship design department isn't as ethos-aware as this community. Course, that's not brand new, I didn't like the Vengeance was it?... All angles where curves should be... erugh...