A quick Arnold render of the interior of the EVA sphere. Never shown on the show, its based on the concept sketch by the seaQuest designer James Lima and a plan from the UI graphics of the show:
Some more work on the SeaQuest internals. Added the Launch Bay set build by StarSailor78 (who should really post more of his stuff here
Built out the EVA sphere in an attempt to figure out how the crew would get from a Launch shuttle to inside the ship. Not easy. Still might try to find a way to put the launch bay at the very top of the sphere, but with the Maglev tunnels passing through there, its crowded.
Even though the structural ribs are not perfect yet, and have things going through them that shouldn't, I'm glad I built them. Really trying to think of this thing as a real vessel. Can't just have the outer skin be magically keeping the ship together. There's so much water pressure pushing against it.
I guess you could say that in-universe, those docking triangles retract behind a hull panel that covers them or something, lol.
You and your sensible ret-con...
I actually saw a shop picture recently of the docking triangle on a studio model. Dunno what happened that it wasn't in the rest of the shots! Wish I had downloaded it.
Struggling to add boolean'd geometry in the detail sections in an efficient manner.
Taking forever and 3ds max isn't making the process easy. It can't reliably place an object on the surface of another. Booleans are... ify. I dunno.
The Decker is one of the few FASA designs I liked because it wasn't too weird.
I think your ideas about where it fits in TNG chronology also feel right. Would love to tackle the exterior of the Decker, but I've got enough unfinished projects :P
Eager to see what you come up with.