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shaved_ape

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shaved_ape
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USA
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Affinity Designer
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shavedape71
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jimmorvay
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  • U.S.S. Asclepius

    wibble wrote: »
    shaved_ape wrote: »
    I know, but I can't bring myself to get into the latest shows. Call me a purist, but I prefer to hang around in the past.

    I guess they are inspired by the bunks on the Defiant than.

    Actually, it's circular inspiration. The Defiant's bunk beds are loosely based on real-life US Naval bunks, and my bunk design is based on an approved design presented to the US Navy years ago and implemented in the USS Somerset, but with a touch of Starfleet (added round corners, service panels, drawers, etc). I researched the functionality of this design, with the upward sweep at the head of the bed to allow for crew to sit up, and in turn, have a small shelf with lighting which I felt made sense for crew to relax more in their bunk, as space can be at a premium onboard a ship (in either time period). I still have some refinements to do, but I believe this design is sound.
    wibbleSoul Scream
  • U.S.S. Asclepius

    mdta wrote: »
    shaved_ape wrote: »
    Ah ok. Well, don't bash me but I don't watch the show.

    It's ok, plenty of trek around for all these days

    I know, but I can't bring myself to get into the latest shows. Call me a purist, but I prefer to hang around in the past.
    Soul Scream
  • U.S.S. Asclepius

    Ah ok. Well, don't bash me but I don't watch the show.
    Soul Scream
  • U.S.S. Asclepius

    It's been a while, a long while actually. A lot has happened in my private life, and being caught up in it as such, I'd been lax in my hobby. A recent conversation with another member got me thinking and what I'd been kicking around of late, so I'll leave you with these couple of renders. I've been slimming down the scope of my work to smaller things...works out better that way.

    kv0t917b8lk2.jpg
    is7j025drwhc.jpg

    Lizzy777RekkertWarp Propulsion LaboratorymishasiegfriedBolianAdmiralSoul ScreamtrekkiraztovwibbleRory1707
  • U.S.S. Asclepius

    So I've been busy re-working the common corridors. I've changed some things up a bit, left some things the same as before. My next step is to develop sections for creating curved corridors, and then get back into the room spaces.

    w3n4s07k05oq.png
    Lizzy777BolianAdmiralSoul ScreamwibbleRory1707