Default Avatar

Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

Greetings!
This is the fancy new sidebar. It offers quick access to your profile, messages, threads and so on.
Hit the X in the top right corner to dismiss this message.
Greetings!

Welcome to the fancy new Scifi-Meshes.com! You old username and password should work. If not, get in touch with staff either here, on Facebook or on Discord.

For a quick summary on what's new, check out this thread.
You should also check out the Community Guidelines here.
You can check out most recent posts here or by clicking the handy links on the top menu or the sidebar.

You can dismiss this message by clicking the little X in the top right corner.

Judge Death

About

Username
Judge Death
Joined
Visits
0
Last Active
Roles
Member
Posts
0
0
Badges

Posts

  • Great work on the phasers, but could you mount them on circulpar platforms to suggest the whole assemblywould rotate, like a turret, to track targets? BTW,needs at least a tractor beam or two,for tactical reasons.
  • TALON_UK wrote: » This is awesome, don't view unless you've already seen The Force Awakens, and if you haven't yet? What are ya thinkin? http://movieweb.com/star-wars-force-awakens-vfx-reel-before-after/ I haven't seen TFA yet and I …
  • Liking in. BTW, does this ship have boom separation ability? Needsa small impulse engine at the back if it does. I'd put thick armor mpanels on the actual module, sort of "Protect the people who MATTER!" thing. The thing at the top behind the co…
  • I'm kinda sticking on ideas for the radiators, I mean I think I may make them copper colored since copper supposedly conducts heat extremely well and i assume radiates it well too. Beyond that I'm kind of sticking for ideas here. Maybe a grid like s…
  • About the windows. I don['t think klingons hips went around with red internal lighting all the time, I think that was a "battle" thing. in non combat conditions the ships seemed to have more normal lighting. A possibly cool idea it to have the li…
  • Uhm, a photon torpedo without the light texture and composited corona glow?
  • Nice ship. I just hope CBS doesn't sue you over it. Named it after a fury, huh? Appropriate.
  • Ever consider if space traffick becomes a business it's possible that some competitors might "accidentially nudge crap into competitors flight paths. maybe an engine thrust fires just enough to unintentionally push a rock off course, it it goes towa…
  • I'd lose the pipes under th under the torp tube. They look like an upside down wispy mustache to be honest. I think it'd look better sans those.If you want then coming out from under the tube, you could bring them down and back to that ring the othe…
  • there's always chaos theory. An unforseen collision bhetween two objects could alter their courses and put one in a ship's path. Better to be safe than sorry.
  • JWWright wrote: » I could never get the hang of Blender, maybe someday I'll hit some tut's, people do great work with it. Go here, save the series to your system. http://youtu.be/12gU1ijg2qE
  • JWWright wrote: » Less talk, more work! The forward section is an unusual shape, is that functional or aesthetics? Will there be portholes in the hull, to give a sense of scale? What will we see in the next update? Well JW, the front end…
  • let me get on that.
  • How you get it so smooth with so few verts....:o BTW, has anyone elose thought that the weapons pod by itself could have some parts added and be a respectable little ship?
  • I'm up to just under 1.5 megaverts. gotta be doing something wrong...
  • Yeah. The engineers decided to have a little fun and call it a strafe. The pedantic crowd had their usual conniption. The engineers stood their ground.They won. the pendantics lost.
  • Btw, you out a sensor on the bottom of the pod. Used for searching for planet side targets and things to raid and plunder, I'd bet.
  • Ok. Now your close to working on the upper deck. In TOS there were big windows on the sides of the upper deck, supposedly for a 'rec area' for officers. Don't know if you want to do that or not. The top of the pod had a couple things on it. One w…
  • psCargile wrote: » As it pertains to attiude/translation, what do you mean by "strafe"? To strafe in a FPS means to move sideways while facing forwards. You can be moving forwards while doing so or not. In a FPS it's often accompanied by sh…
  • Love your work, really. Of course I hate your guts for being so much better at 3d than me but hey, that's just natural, nothing personal. You really have the right idea about a klingon ship, esp0ecially the original ones. They were supposed to b…
  • For what my opinion's worth i am liking the look of your battlecruiser's forward section. It may just be me but the front of the pod makes me think of a caricature of a snarling mongol face for some reason. I just kind of see an angry face in it for…
  • Ironically the phase 2 design did make it into thge mo9vie, sort of. It was used in the very first promotional posters for STTMP. Have a good look at this: Star Trek the Motion Picture (1979) 0.jpg
  • Speaking of changing designs, there are some changes they made to the enteprise for STTMP that I really approved of. One was making the pylons bigger. The originals always looked too small. Another change I liked was moving the torpedoes to the r…
  • BTW, JWWright, if you want an idea I suppose you could mount a sensor array on top of the command pod. Maybe redo it a little with a reshaped bridge module and a pair of sensor systems flanking it. That might mean changing the things on the ship's '…
  • As to photon torpedoes, they made them projectiles so they could bury spock in one. It kinda makes sense since a PT is a matter/antimatter warhead, I suppose. You have it containing anti matter in a containment unit and when the sensors indicate pro…
  • evil_genius_180 wrote: » Looking good, dude. :thumb: "Official" means "licensed." On Star Trek, nothing licensed has ever been considered canon. The inaccuracies of those early blueprints clearly indicate that the makers had no insider infor…
  • evil_genius_180 wrote: » Originally, I don't know if photon torpedoes were supposed to be physical objects. It was only in Nicholas Meyer's "submarine" movie in space that we first saw photons as physical objects. In The Original Series, they fi…
  • Eh, I just liked the name, plus it clearly states what the system does: Controls Pitch, Yaw, Roll and Strafe. We don't hear the terms pitch and yaw used much in ship maneuvering. Sulu mentioned them while conducting the evasive maneuvers in STTMP…
  • evil_genius_180 wrote: » Those are the ones I was talking about. They're either phasers or disruptors. Actually those bumps by the command pod were tractor emitters. The disruptois we saw in the series were on the ends of the nacelles. On…
  • Here's the ship with the Pitch Yaw Roll Strafe system added. These control jets control the PYRS of the ship. The strafe term was put in by engineers who were designing the ship. many of whom were FPS players. The PR department changed it to "sli…