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mavek

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mavek
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  • Age of Warp - Cartoon

    Here is a fun digression. I love a good blueprint and have done a 2d version of the Cassiopeia in inkscape, like this for example:

    j5hyv9qcvtg1.png

    But it is so unforgiving, every line has to be drawn and redrawn for every view, I always wanted to have a 3d model version to pull views off, from any angle. A little tweak of the toon work results in this:

    243sik3ybagz.jpg

    Need to do a rotation for the model, and then this is going in the background of a bridge display
    RekkertwolfmanraztovLizzy777Mustang13Camaro68srspicerpubliusr
  • Age of Warp - Cartoon

    I would like to share some of my work in progress. I have been toying with an idea for a Star Trek show fan film for years. I was always interested in a trek cartoon, until last year that hadn't been heard of in 40 years.

    Any way, I have been playing around in Blender for years, but never modelled any thing. I wanted a toon looking trek ship for ages. There are some interesting shaders and using freestyle to get a fun look. However trying to back convert an existing mesh into something freestyle friendly is almost as much work as starting from scratch, so I did that instead.

    My in world head canon is that there was a trek cartoon tv show attempted in the early 90s, after Star Trek VI, called Age of Warp. It is set between the movies and next generation, because I love those ship designs. The goal is to acheive a toon look that is consistent with what cartoons were like then (as opposed to now) so Ulysses31, G.I Joe, Transformers, Batman Animated series etc etc. The main ship is the Cassiopeia, which is a Constellation Class Starship. I am starting with that ship, but hope to get a free more ship sized asset together before moving to internal sets.

    This is about 60% done, but in a state I think is ready to share.

    xhw7707yweux.jpg
    publiusrRekkertLizzy777BolianAdmiralChiefBrexwolfman
  • Age of Warp - Cartoon

    Thanks for the compliments guys.

    Two updates, mirror, mirror, mirrored all the nacelles, added a lot of greebles and some reverse view. I think the constellations is one of the most greebly trek/federation ships

    yhwk0dra6rtx.jpg
    r2i93dg0q7fm.jpg
    Lizzy777srspicerRekkertBolianAdmiralJeffrySGChiefBrex
  • Age of Warp - Cartoon

    I spent some time on working on the interior, I really want to get stuck into doing the bridge, but felt it better to experiment in the corridor, here is a fairly cool place to play with shapes and material. This, in blender, is modelled to actual size.

    5yudvmjagj1b.jpg
    RekkertLizzy777ChiefBrexscifiericwolfman
  • Age of Warp - Cartoon

    I decided to take a break from greebles and do a quasi-speed model. The Type5 shuttle craft, slightly updated.

    I have been wanting to do this model for years. It is actually a great one to start with to practise modelling skillz!

    x9ulwcvfg8fs.jpg
    dwslwp2e2vsx.jpg
    Lizzy777JeffrySGRekkertBolianAdmiralChiefBrex
  • Age of Warp - Cartoon

    I wanted to redo the Cassiopeia as a cartoon at warp. This is all done in blender. The stars and streaks were done via a particle system, I am very happy with how it turned out

    RekkertLizzy777rojrenMustang13Camaro68wibble
  • Age of Warp - Cartoon

    So this is Chris Khun's model of the EnterpriseC/Ambassador class. I wanted to see how easy or hard it is to convert a mesh over to the toon style. Chris works in blender too, so that meant that things like the edge loops were still preserved, which makes it very easy to select edges you wish to mark. That all been said I still have to do some significant rework, the whole saucer is redone and never all the textures had to be reselected and reassigned, but I think it turned out great.

    hck332n0u96e.jpg

    If you are interested here is the same model in the same position, but rendered in cycles, which took over 8 hours to render, the toon image comes in in under 4 minutes, with freestyle edges to boot:

    4ex3n2jmuxf1.jpg

    RekkertwolfmanLizzy777srspicer
  • Age of Warp - Cartoon

    OK, I knuckled down and finsihed off the constellation class. I have been working on a few side ideas, mainly to try and find a way to unify the style, to make it look more cartoon like. I will post the others later. Here though is the finished Cassiopeia:

    uoywsdjpfswt.jpg
    vna2z1ue0afs.jpg
    54pwi9sumzjx.jpg
    RekkertsrspicerChiefBrexwibble
  • Age of Warp - Cartoon

    Time for an update. I don't know about you, but my year has been busy. Any way, inspired by the UK release of the Ships of the Line calendar January 2021, I tried to recreate a scene of the Cassiopeia leaving Spacedock in the Cartoon style:

    w7gwotquzzvf.jpg

    I was convinced to complete this image because I wanted to test out the halftoning shader released last week to see if I could make the scene look like a page from a 80s-ish comic books:

    dsg6z33qoudc.jpg

    All models by me.
    RekkertLizzy777srspicerMustang13Camaro68
  • Age of Warp - Cartoon

    Here is a re-texture of a MAX mesh imported into blender of Vanguard station by David Metlesits.

    I figure that the TOS built infrastructure would still be in use in the era post TOS movies, even if there was some re decalling.

    ac88s53b1573.jpg
    ashleytingerRekkertFreaksrspicer