This project has taken almost two years to complete. I was commissioned to take a model that had been started by another modeler and complete it. It was a bit tricky since the model started was not accurate to the filming model it was based on. I am talking about The Betty from Alien Resurrection. The client will be taking care of the priming and painting. I don't like to send out a model that has not been cleaned and primed, but it has to get to the client. They will be applying the finish paint and weathering to the model. I have included the link below to my web site to view the entire process. Thanks for looking!! http://srsprototyping.com/latest-project/the-betty-from-alien-resurrection/
The second of two of these large models is completed. I used all Tamiya products on this model, with excellent results. I used their masking tape as well, various sizes, with almost no bleeding. The bleeding I did get was due to the rough finish of the printed parts.
Tamiya is expensive but well worth it, IMO. As with the previous model, the client printed the parts and painted the base. You can see the build process here, scroll down past the Rontgen to view the Forestall; srsprototyping.com/latest-project/3d-printed-models/
Greetings All!
Looking for C&C on this. I was first inspired to create this model a few years ago when I saw the design posted in Foundation 3D. The image of my model includes an over-lay of a D7 for size comparison. Here is my take on the design-
This is the original model that was posted on F3d. The artist is Robert J Wilson? The last name is hard to read.
I also borrowed some design queues from John Eaves and MadKoiFish;
I believe that the F3d design was inspired by the original concept model for the 'Undiscovered Country'-
My intension is to 3D print this as a one-off build. I plan on lighting it and adding a ton more surface detailing such as the triangular hull plating, etc. For now I plan on 1:1000 scale, making my model 15.5" long. I had considered 1:350, but the ship would be 44" long! I am using the free version of Fusion 360.
I wanted a more aggressive look to the bow, so I added 'castle-like' details and some Bat'eth inspired elements. I did not like the 'pod-like' warp engines of the F3D model, so I went with something of a more Klingon feel. I added additional disruptors/torpedo tubes to the primary hull. I also went with larger windows. My windows are more like large observation or bay windows than 'portholes'. I stayed away from round windows so the model would not be dated-looking. The little red pillars represent Klingon crew. My model;
Starboard Bow details
and more views-( one dorsal view is miss-labeled as ventral )
A 'Klingon' inside the bridge module and in different parts of the ship-
Hello all, been a while since posting a physical model in this forum, if ever?
This is a 100% scratch build, 24" long model of I.S.S.D. Vengeance, like Vader's ship, only different. It took almost two years to complete while working on other commissions. I used styrene for the hull and detailing as well as small kit parts. It is lighted using A Mad Man lighting kit, who have since sold their product line to Tena Controls. The small Star Destroyers were 3D grown and purchased from a Shapeways users' file. The stand is my own design using brass tubing, store bought wood plaques and a custom made decal from an Etsy store. Link to the build page, scroll down the page a bit; srsprototyping.com/latest-project/
The reason for creating this model was to learn a 3D program and 3D printing. A couple of years ago I tried Sketch-up, Blender, but they were not quite working the way I wanted them to. I found 123 Design which was easy and intuitive to create with. Eventually 123D was not supported anymore by Auto Desk, but basic F360 was available to try for free. After being denied and than approved for F360 free version, I've been using it ever since. After playing/learning for a year, I decided to create a physical model based on a design created solely on the computer.
I had always liked the Viper design created by Brian Larson way back in 2006 or so. So I tried my hand at it. It was slow going as I learned the program, but I eventually created a model ready to print, although somewhat less graceful. Turning the F360 files into STL files was a matter of two clicks.
I made all of the fitment tolerances as tight as I would if this were a traditional physical model. Everything fit as I designed it when I received the printed parts, so I was quite impressed with the printing process. Feed back welcome on the F360 files, it is my first CAD project.
Liking the Exec. shuttle variant.
For reference, here are images of my model kit I put out through Federation Models. I cannot access the images of the filming model I have right now, but my kit is an exact replication of the details/kit parts used.
A little up date.
I re-designed the engines to add more interesting angles and some 'movement'. The pylon has also been re-designed to be taller and have move details. I also enlarged the shuttle bay doors. The highlighted areas in blue I intend to be glowing a green color on the physical model. As before, C&C welcome. Thanks for looking!
Hello All,
I just finished this commission build of the Kersh, a Belknap class starship. The Belknap is my favorite fan design. The client requested that the Kersh be well seasoned and a little battle damaged. She is definitely ready for space dock. Here is a link to the build page, thanks for looking! srsprototyping.com/latest-project/uss-kersh-belknap-class-starship-commission-build/