So it's been a little while since I had anything to post about. I had a hard drive die on me, then my copy of windows was somehow invalid, got that sorted and by the time I got back to autodesk and their shenanigans with subscriptions and all I didn't have any patience or fight left in me. So I've switched to linux and am learning blender very slowly, basically starting from scratch. So why not tackle an easy model like an ISD lol, oy... anyway, here's some WIP pics...
A little more progress, added some guns in, they're a smaller caliber than those on an ISD but the arrangement is similar on this ship, probably add some on the underside and the back. I'd like it to look similar to battleships towards the end of WW2, when they added more anti-aircraft guns. I also started to rework the engines a bit but it's kind of hard to tell from these angles. Anyway, here's pics...
Thanks for the feedback, the cockpit isn't finished yet but I think the size is okay. What might be throwing you off is the perspective & field of view. Here's a couple of views straight on. I imagine the interior as something like a World War 2 bomber, very cramped. The main body is dedicated to the engines/powerplant to get an AT-AT (or something else as big) off the ground and moved around, so the crew module jutting out from the main body is all the room the crew has to work in. I figure a pilot, co-pilot, loadmaster and a weapons officer. No as roomy as the Falcon, but not too dissimilar.
Seeing Fractals awesome work on the drop ship got me thinking about this again... Here's pretty much where I left it, but I think I'll give it another pass and see if I can't still pull something out of it...