Hello,
iam new to the forum and i want to start my first project after a real long time. I use Blender 3d and this thread will be about the S.S. Xhosa. An Antares Type freighter from Star Trek.
Iam actually here to showcase how i do stuff. I would like to show what iam doing and maybe/hopefully get some feedback on how to do stuff better. I take any improvement on any aspect of the entire workflow. From Imageing, to modeling and then textureing and shading. Especially the last 2 are a mystery to be up until know. This is a hobby for me. So sometimes i do a lot sometimes i do nothing :-D
So Step 1 Preparation for modeling
1.1 Get reference Images
- I took the number 121 of the eaglemoss magazine and scanned the front rear, top and side view of the ship with the highest resolution my scanner can.
- I resized the images in a more managable size, both pixels and file size.
1.2 Aligning the refernce images
- As Blender is now out in 2.8, so it seems that backround images are now done via empties.
- I includes the images and as usual. The magazine pictures look like they are scaled to each other but they aren't. So i use a method by adding planes to the scene and identifying points which are easy identifiable where the front, rear top and side view must intersect. If this is done correctly one should have a good set of backround images like seen in the screenshot below.