Finally seriously getting stuck into texturing my V-Wing, can't believe I built this thing almost a year ago. Has taken me a while to get back into Substance Painter, but now we're cooking with gas. Oh, and I forgot just how much I hate unwrapping high poly models. Gahh!!!
Now we're on to the fun part though. First component textured, the boost engine. Let me know what you think.
Here's some more progress on my V-Wing, actually capped these a few days ago, just not had the chance to post them yet. Working on doing a first pass on the textures across the whole thing with basic colours and weathering, and then I'll do further passes adding more detail and sophistication as I go, at least that is the plan. Last shot is just the rough dirt added to the main hull prior to editing for subtlety, so don't worry, the final thing won't be quite so thickly caked in soot. Am liking how this is coming along though. As ever, any feedback always welcome.
Here's a little more progress on the V-Wing texturing process, slowing down a bit due to my daughter being off for Easter, but getting there I think. Blue hull paint darkened slightly to better match McQuarrie's concept paint job, and edge wear added to main body as well as editing dirt to make it subtler.
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Now we're on to the fun part though. First component textured, the boost engine. Let me know what you think.
Cheers.
V-Wing_Sub_WIP_01.jpg
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Here's a little more progress on the V-Wing texturing process, slowing down a bit due to my daughter being off for Easter, but getting there I think. Blue hull paint darkened slightly to better match McQuarrie's concept paint job, and edge wear added to main body as well as editing dirt to make it subtler.
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