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3DNot a reboot

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Posts

  • BolianAdmiralBolianAdmiral1114 Torrance, CaliforniaPosts: 2,560Member
    Nice. I like the design... it's a refreshing take from the phaser "titties" TOS and the films had.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    I just wanted to do something different.
    UPDATE...
    Not getting too much done because I’m spending most of my time cleaning the house. Soon it will time to get another dumpster to get rid of more dead people ****. I did get the textures on the front of the phaser started.
    2801.jpg
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Tried to finish off some textures of my U.S.S. Franklin type ship. It didn’t go that well. Some of the textures are squashed a bit. I may have to give it a rest and re-unwrap it at a later time. I’ll start on another part of the ship.
    2831.jpg
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Did some very minor texture work on the warp engines but mainly took care of rooms behind the windows of the secondary hull.
    2832.jpg
    2833.jpg
    2834.jpg
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    I was gonna post this yesterday but I didn’t get the chance. So here is the last bit of work done for last month. It’s mostly temporary for now. Just wanted to see if i got the unwrap right.
    2835.jpg
    Lizzy777
  • Zhor2395Zhor2395344 MN, USAPosts: 92Member
    *whew* took me about two days to go front to back on this thread! Good work on all the ships!
    "It's just like bumper cars...where everyone dies." ~Penny Robinson
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Thank you.
  • scifiericscifieric1122 Posts: 1,497Member
    Beautiful work, Xfozzboute!
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    The texture on the warp engine is now finished.
    2924.jpg
    I also decided to add a little more detail to the back of the ship.
    2925.jpg
    Lizzy777
  • gpdesignergpdesigner203 MontrealPosts: 323Member
    Loving the work on the (interior) window design... going to have to steal that concept a bit... :)
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Steal away my boy, steal away

    UPDATE...
    While doing textures I noticed this area had gone a bit wonky so I decided that rebuilding it would be fast than fixing it. I’ll get back to textures tomorrow.
    2926.jpgDATE...
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    I textured the little thing by the nav dish. I also started on the hull.
    2927.jpg
    Another shot of the hull textures. It’s moving right along.
    2928.jpg
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Finished up the back of the ship and added textures to the impulse engine. I also finally added a name.
    2929.jpg
    I also did the textures on the bridge.
    2930.jpg
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    I would say the entire bridge section in done now.
    2931.jpg
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    I finished the back of the saucer.
    2932.jpg
    And I also did most the top of the saucer.
    2933.jpg
    Lizzy777
  • FreakFreak1088 Posts: 4,361Member
    Loving the Textures work X, as always.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Thank you.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Just for the hell of it I decided to do a top down view to make make sure things look right.
    2934.jpg
    I finished up the top of the saucer by adding some black squares and doing textures for the first step up on the saucer.
    2935.jpg
    I also started on the lower saucer. I also realised it should be 1706 not 1701 so I’ll have to fix a few things.
    2936.jpg
    RedeyesLizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    I finished up the lower saucer and worked on the rim. I need to make a few adjustments to the saucer rim. I might change the texture on the saucer I’m not too sure about right now.
    2937-1.jpg
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Pretty much done with the basic textures. Just need to tweak a few things and then I can start adding a small amount dirt and grime.
    2938.jpg
    2939.jpg
    Lizzy777
  • FreakFreak1088 Posts: 4,361Member
    Looking great X
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Thank you.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Starting working on some grime. I kept the clean textures as well so I can mix and match if I felt like it.
    2940.jpg
    Lizzy777
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    UPDATE...
    Added textures to the bridge.
    2941.jpg
    Also added to the lower saucer. Still working on the bussards. The two here are imported from two different ships but they are acting nothing like they did in the files.
    2942.jpg
    Lizzy777
  • MadKoiFishMadKoiFish9711 Posts: 5,302Member
    edited May 2019 #626
    Might want to compare the exposure control settings and the image control ramp between the older files and this one. Those can affect glows and other things. Then again that is if your using Mental Ray EC vs the other choices. Wont help anything though if you upgraded max anywhere along the line as many settings change the resulting renders differently so a file mad in 2010 and tuned to render perfectly will look completely different if rendered out in 2013.

    Not sure if you work from a new template or have one preset on projects. I saved over the default.max file that it loads as a new project as I change a tonne of settings every time.
    Post edited by MadKoiFish on
    Each day we draw closer to the end.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Most of my files have the exact same setting.
    UPDATE...
    Got the secondary hull done. Only have the warp engines to do now.
    2943.jpg
    2944.jpg
    Lizzy777
  • Lee80Lee80193 Posts: 458Member
    looking good.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Thank you.

    UPDATE...
    Forgot, I still needed to finish the top of the saucer so that’s just what I did. Tomorrow I’ll do the warp engines and I’ll actually be done.
    2945.jpg
    Lizzy777
  • FreakFreak1088 Posts: 4,361Member
    Looking good.
    You know your nacelles have the reg of NCC-1706 while your saucer is NCC-1701.
  • XFozzbouteXFozzboute654 Posts: 1,627Member
    Damn I thought I fixed that. It's always something.
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