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-= The NEW MKF random trek crap thread =-
Posts
System is the same old 4770k with 16gigs ram & 770gtx. Need a upgrade but refuse to run win10 and all the hdw from the last 3yrs or more is not compatible with win7. That and well no $$$ for new stuff. T_T.
for the heck of it a processed image.
Took a break and then errands, suffering from the state being on fire as well as the place on the end of the block, etc and I forgot to post these. Mostly just more bits on those brackets and a mess of repair to hidden edges as max keeps turning those on untouched objects. (go fog haunted application! feh) Spent the rest of the evening painting new avvies.
A distance render to see how things blend. Seeing bits elsewhere on the ship I likely will axe em like the part where the pipes end near the base of the turret canon.
So with that said, I detached and re-maped each panel so the break up of textures do not cross over onto other panels. Probably a waste of time for that one or two times you'll see this area of the ship in any renders in the future. . . . heh. I also swapped out that messy gray with the heavy AO grime composite for the dark band material. As for the 2 additional colors I have yet to decide if these will be final. BUT they will get used elsewhere on the ship ATM they are only on the head. I pulled some details and altered some of the patterns in panels here and there and rounded off some of the separate elements like those 3 segments on the neck. I still dislike some of those joining parts from the tubes to the head. you still see the basic shape I had there. I might just build those up from separate bits of crap sort of like I did elsewhere around the tubes. I figure that arm bit sticking out is some cooling or device that needs to stand away from the primary hull. All the square things I am using as shield emitters.
OH and I keep forgetting to ask about opinion on self lighting on this thing. I had set up those lights near the front earlier just to light the detail in that recess created by the top and the bulb but had no intent to keep them. I guess if they did light it warm white probably wont be "The Choice of Klingons.
Looks awesome. Reminds me of a dragon.
-The Oatmeal
House AC is a lost cause it has holes in the lines everywhere control board is fried and the motor is just 60s horror.
-The Oatmeal
Anyhow Im still mulling over how I will go about paneling this. I doubt I will follow the TMP K'tinga random blocks all over with some lumpy external bracing. I will though I think go with some random doodads on the hull like added bits in misc refits or bodge fixes or bodge upgrades. The upper dome will get a treatment si ilar to the one further back on the ship. Idea is it will contain some more sensor like bits and a ring of shield emitters. As of now the int is a doughnut shape but idea is it would have sections that raise and rotate from a lower deck for tactical or gunners. The lower floor would open to the main bridge like seen in TMP, though I was never so sure about the command forward seating exp with how the Klingons were expanded on in TMP and later. Not the keenest thing to sit infront of those looking to upgrade their rank.
Anyhow the render after a wall of words. . . . . . . .
Eww can really see those aft rooms are empty spaces.