I guess for basic repairs you could possibly remove a part of the deck segment, with a full "unstacking" only when absolutely needed.
The main thought was a data centre, but self contained in a column between decks. Green for active connection nodes, Blue for available nodes, Red for damaged or repairing etc.
Once it is all flickering, beeping sounds, that nice hum sound. It will feel like a real hive of activity and life.
As for the concentric corridors, your bulkheads are incorrect relative to the first three movies. Take a closer look at the screencaps above and you'll not that they are not the same as the radial corridors - the angles are steeper and the top angled beam continues to the wall instead of the middle angled beam continuing to the ceiling.
Regarding the core, for each of those boxes, I can definitely see those sliding out with that center "divider" possibly allowing the halves to slide out independently of each other. Maybe I'll knock out a quick sketch later of what I have in mind.
While I would love to explore the innards of a Connie refit, just keep in mind that CBS/Viacom might not be too happy with what you're doing. They weren't happy about the "Stage 9" deal which showed the insides of the Enterprise-D, forcing the developers to discontinue the project.
While I would love to explore the innards of a Connie refit, just keep in mind that CBS/Viacom might not be too happy with what you're doing. They weren't happy about the "Stage 9" deal which showed the insides of the Enterprise-D, forcing the developers to discontinue the project.
Dan was involved with Stage 9, and is still working with the group, but on the Orville Interactive Experience
Posts
The main thought was a data centre, but self contained in a column between decks. Green for active connection nodes, Blue for available nodes, Red for damaged or repairing etc.
Once it is all flickering, beeping sounds, that nice hum sound. It will feel like a real hive of activity and life.
Always wanted to see inside this ship. Started watching the videos...too cool!
Really good reference for the radial corridors:
https://thirdwavedesigndotcom.files.wordpress.com/2016/12/door-type-a-blueprint-2-0-002.png
As for the concentric corridors, your bulkheads are incorrect relative to the first three movies. Take a closer look at the screencaps above and you'll not that they are not the same as the radial corridors - the angles are steeper and the top angled beam continues to the wall instead of the middle angled beam continuing to the ceiling.
Regarding the core, for each of those boxes, I can definitely see those sliding out with that center "divider" possibly allowing the halves to slide out independently of each other. Maybe I'll knock out a quick sketch later of what I have in mind.
Dan was involved with Stage 9, and is still working with the group, but on the Orville Interactive Experience