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3DIncom T-70 X-wing

YIIMMYIIMM179 Posts: 96Member
So it's been about 5 years since I've done any modelling and I've decided to try and get back into it.

This is really more a project to help me remember/develop modelling, texturing, rendering and animation skills that I've either forgotten or never had in the first place.

I'm not aiming for total accuracy or even a particularly high poly count but instead to have fun and churn out something semi-passable :)

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Posts

  • RekkertRekkert901 Buenos Aires, ArgentinaPosts: 1,755Member
    A really nice start, looks more than "semi-passable" already. :)
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • YIIMMYIIMM179 Posts: 96Member
    Thanks for the kind words :)

    Bevelling the cockpit was a bit of a pain, so I completely redid the nosecone, fuselage and canopy with SubD...which was also a pain, but a good learning experience. The topology isn't as neat as it could be, and might need some touch-ups later, but for now I'm happy with it.

    Started work on the wings. Placeholder engines and cannons.


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  • ChanurChanur191 53.33° N / 10.00° EPosts: 305Member
    What you have looks really good so far!
  • YIIMMYIIMM179 Posts: 96Member
    Done the inner wing and started on engine details. Still haven't fit the two together so some gaps exist
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