love the diffuse look - make it looks like there is a fine mesh over bussards and that kinda makes sense - cant wait to see this thing actually finished
Well, I have decided it is time to put this version to rest and start version 11. There won't be many changes at all, mostly just a new modeling workflow. Here is a full render to end version 1:
I just went back and re-linked all the images, since Dropbox keeps changing stuff and decided to break all of them. I won't get into that 2 hour mess...
I actually roasted my older versions with my brother (who is also an artist) while I was at it. It was fun to see where I started until now! Feel free to join in on the roasting
Even though I'm putting my Trek reboot designs together, I still think the Connie deserves her own thread. As soon as I finish some renders of the new version I started on, I'll put them here. I'll post some size comparisons to my other ships in the other thread
Here we are, reboot Connie version 12! Featuring the never finished OG I started forever ago for comparison (I think I was going to do a 50th anniversary video, but never got around to it). It's a rough concept, little detail and low quality, but it does it's job:
It's crazy that years ago just getting something at that level took weeks, but now it took hours! Not to mention each render only took 5 minutes using cycles as opposed to almost an hour with blender internal back in the day. How technology has improved
I also can't believe I never did "concept" models before doing the real thing. It's allowed me to figure out and tweak the proportions and shapes without having to worry about quality under close scrutiny. Now once I get to the real modeling I won't be going off the top of my head, having to rebuild pieces like 10 times because I didn't plan it out first.
Anyway, I'll leave it at that. The next step is to finish blocking out the whole TOS Starfleet before doing the real models. I'll put concepts in my Star Trek reboot thread, and save this one for when I start modeling the good old Connie for real.
I like the old version, has a modern day look to it, but retain what made the classic girl great in the first place. I think Matt Jeffries would approve.
I like the old version, has a modern day look to it, but retain what made the classic girl great in the first place. I think Matt Jeffries would approve.
I look forward to see what you do.
I am definitely taking ideas from the old version for the new one!
I actually spruced up the concept model a bit to make it more presentable. Added windows and some decals, tapered the nacelles some more, and updated the scale. I find I'm having difficulty focusing on fully detailed models right now since it requires a lot of mental energy. I guess my skill is mostly in conceptualizing. Anyway, here she is:
^^Yeah the effects on the show are pretty cool, if a little too dark most of the time. I know it's space, but let's get the ships in the full light of a star once in a while!
Though I'm quite partial to the discoprise, when I see how good your lovely homage to the grand ol' lady looks in it's place, it practically brings a tear to my eye. A tasteful, faithful update of the original.
I certainly understand that they couldn't just go full 60's repro for a show produced a half century down the track, but you've proved here there was no need to...well...do what they did.
To heck with starting a new thread. I've started up again on the old Connie! The things I've added (blocked out) since last time are a bridge, sensor dome, and the impulse engines. Not much progress, but in light of the 50th Anniversary, I thought I'd better do some more renders:
Progress will be slow as usual. If there's anything I've learned from this project, it's that patience is everything. Cheers!
Posts
Today's update, still messing with the bussards:
These are beyond gorgeous
I just went back and re-linked all the images, since Dropbox keeps changing stuff and decided to break all of them. I won't get into that 2 hour mess...
I actually roasted my older versions with my brother (who is also an artist) while I was at it. It was fun to see where I started until now! Feel free to join in on the roasting
Even though I'm putting my Trek reboot designs together, I still think the Connie deserves her own thread. As soon as I finish some renders of the new version I started on, I'll put them here. I'll post some size comparisons to my other ships in the other thread
Now to go copy and paste to TrekBBS lol
It's crazy that years ago just getting something at that level took weeks, but now it took hours! Not to mention each render only took 5 minutes using cycles as opposed to almost an hour with blender internal back in the day. How technology has improved
I also can't believe I never did "concept" models before doing the real thing. It's allowed me to figure out and tweak the proportions and shapes without having to worry about quality under close scrutiny. Now once I get to the real modeling I won't be going off the top of my head, having to rebuild pieces like 10 times because I didn't plan it out first.
Anyway, I'll leave it at that. The next step is to finish blocking out the whole TOS Starfleet before doing the real models. I'll put concepts in my Star Trek reboot thread, and save this one for when I start modeling the good old Connie for real.
Cheers!
I look forward to see what you do.
I am definitely taking ideas from the old version for the new one!
I actually spruced up the concept model a bit to make it more presentable. Added windows and some decals, tapered the nacelles some more, and updated the scale. I find I'm having difficulty focusing on fully detailed models right now since it requires a lot of mental energy. I guess my skill is mostly in conceptualizing. Anyway, here she is:
Just for fun, I did a mockup of that one scene from Discovery:
I certainly understand that they couldn't just go full 60's repro for a show produced a half century down the track, but you've proved here there was no need to...well...do what they did.
You GET IT.
This is incredible! Any more work on this one?
Aw hell, I know it's usually best to just start over anyways! I've already had to do that once for what I'm working on!
Well of course, the last version was 4 years ago lol. I have way better ideas for it now!
I can't decide what orientation to use for the 4 clamp things at the front of the nacelle here. Any thoughts?