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AnimationBattlestar 2015 Viper Launch ( Slow Ride)

RandalRRandalR0 Posts: 0Member
edited October 2015 in Finished Work #1
[video=vimeo;141407829]






Well. with the loss of many of the scenes and files and footage from
my Reboot of the The Arrival short and subsequent foray into the Mat's
and poly-selection tags..and reworking a lot of it again.
I redid just about everything, and still am..also working on the Hyades
again with new found Material resource...C4d itself..:D

This took a helluva time to render...but,,I had to do it.:D

I think its cool, though I do realize..you do not travel thru a Lighted Tunnel before flying into space
...you couldn't see a thing if you had.A pretty ship would not look like a race car....etc..etc..
but.I am learning..Pomp and Hype are Best Sellers...:D
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Post edited by RandalR on

Posts

  • wibblewibble1122 Weimar, GermanyPosts: 493Member
    It fits perfectly with the music. A great fun to watch.
    Although I'm not sure if I can accept the Tron-ish look of the launch tube.
  • RandalRRandalR0 Posts: 0Member
    wibble wrote: »
    It fits perfectly with the music. A great fun to watch.
    Although I'm not sure if I can accept the Tron-ish look of the launch tube.

    It was really to see how it would turn out.....a fun thing.

    While messing with the Launch sequence..I started rendering to see what a Race Car Viper and Flashing Tunnel Lights would look like,,,
    So here it is......Took a helluva long time to render..but it was worth every hour when I first watched it....
    This will not be the look of the other two shorts...launch bay needs more toying with mats ..because..I have heard,,there are no clean walls in space......hehee
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