Hello my fellow modelers, I've finally stuck with a project from start to finish. I've decided to model the Spaceballs RV Eagle 5 the best I can. Its not quite the spaceballs RV but its a damn good start.
Anyways I want to apologize for taken up some bandwith with my other wips. That will not happen again.
The Eagle 5 ( 6 ) is my project and those other wips was pretty much learning wips.
Wip shot 1.)
More detail added.
The wings will not be like that at the final rendering.
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Needless to say, I'm a fan. It's looking great so far. :thumb:
Anyways updated remodeled a few things.
So many fun lines in that movie.
Added more details and the last 2 shots tonight.
Wind shield
"The Force?"
"No. The Schwartz."
Nice work on the details.
that was such a fun movie!
That's kind of why I am modeling the eagle 5-(6) for spaceballs II mo money "gun for hire"
its going to be my animated series in 3d...
That sounds cool. We could all use more Spaceballs.
By the way added more details, started adding textures.
By the way, what software are you using? The reason I ask is, doing textures in small sections like that isn't always a good idea. You can have issues later, when you go to weather it. I'm assuming you do plan to weather it, as the original was pretty weathered.
I will be changing the door color though.
And the window will be getting fixed and smoothed.
Now that's a good movie title for sure.
I don't know how Max handles textures either.
I just know Lightwave. (and TrueSpace, but let's not go there) In Lightwave, I can set different mapping coordinates for each image, even for different layers. So, if I had a bunch of bits done with different materials with texture pieces to do things like the emblem on that door, I could just add a layer to each material with a UV map that covers all and add weathering with some transparency to all of it. However, I don't know how many other programs can do that.
Almost done modeling maybe about 3 hours left of modeling to do. just details though...
Yeah, I used Truespace for 12 years. Then I finally gave up on it and switched to Lightwave.
As far as the modeling is concerned it is done.
Mine.
There's
So I used a plane in 3dsmax I think y'all call it a patch. then I mirrored it and bridged connected the pieces together.
Meshed smooth it. and here is the final result.
PLaned.
Mirror and bride work.
Smoothed out a little, tomorrow I will work on it more.
Thayt's it y'all for tonight.
How ever the reference [pictures I've pulled up shows 2 different spaceballs rv one in space and one for the ground scenes.
I will do the ground scene one it has more detail.