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AnimationMy FumeFX and particle animations

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Posts

  • d4rk3lfd4rk3lf0 Posts: 0Member
    Let's make things serious. :)

    Inspired by the Brandon Riza work, I'll try to make something similar.

    3DS Max preview (so far):

    All crit welcome.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Wow, that's awesome. I can't wait to see the finished effect. :)
  • d4rk3lfd4rk3lf0 Posts: 0Member
    Test of de-cloak effect.
    Few composite versions:
  • StormcloudStormcloud2 Posts: 0Member
    cloaking looks cool - though i think i would have a higher distortion effect and less of the blue ripple that moves across it - the blue ripple is very obvious yet the actual cloak is near perfect

    the battleship crash doesn't look quite right the ship seems to break up randomly all over even before those sections of the ship have much reason to do anything - the wreck should pivot from the point of contact maybe abit of bending here and there and as each bit smacks into the ground it should collapse and break up - also the friction with the ground seems to high the rear end seems to stop dead on hitting the ground rather than skidding for what i would imagine would be quite some distance - but overall not a bad start
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