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Realistic Phaser FX in After Effects

Chris2005Chris2005462 Posts: 3,040Member
edited February 2014 in Tutorials #1

Using 2 tricks I learned, I combine them into one video...

Credits

VideoSpaceFX:
http://www.youtube.com/user/VideoSpaceFX

Daniel Broadway:
http://www.youtube.com/user/PixelMagicTFN
Post edited by Chris2005 on
AMD Ryzen 7 3700X
EVGA RTX 2060 KO 6GB
240GB SSD, 500GB SSD, 1TB HDD, 4TB external HDD
16 GB RAM
Windows 10 Pro

Posts

  • nightfevernightfever355 Posts: 581Member
    Great, I always did my phasers in C4d, but with your tut I'll give it a try in AE. I have not watched it yet, is it for animations or stills?
  • nightfevernightfever355 Posts: 581Member
    Followed the tut yesterday and I will definitely use this for the future. And I am thinking about an easy way to add an extra particle flow from source to target.

    One question: When you do a phaser for a moving source and/or target, how do you track them so they match the rendered footage? My idea was to set up a null object at the source and target point in the 3D app and transport them over to AE.
  • Chris2005Chris2005462 Posts: 3,040Member
    I normally use lights exported out of 3ds max into AE.

    I believe C4D has this capability built-in?

    Or one could be meticulous and key frame the beam's start and end points frame-by-frame...
    AMD Ryzen 7 3700X
    EVGA RTX 2060 KO 6GB
    240GB SSD, 500GB SSD, 1TB HDD, 4TB external HDD
    16 GB RAM
    Windows 10 Pro
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