I'm not quite sold on the design, it is in that weird space for me where it doesn't quite look enough like a Star Destroyer to be a variation on that class of ship, or a Super Star Destroyer, and yet looks too close to that style of ship not to be considered one, so I'm finding myself somewhat in a no mans land when it comes to the design, but from a technical standpoint this is some really beautiful work, loving the vid and this last render. I guess the design could grow on me. Either way, great work.
Almost a necro post... I've been playing around with a concept but can't get something I'm happy with so I'll probably just scrap it. I have another idea how to do a ship with a similar style and a fighter I want to do as well. In the mean time I'm taking a game break though.
Not even a rendering (texture mappings are a mess) so just a shot of the preview window. p12.jpg
it looks quite evil but i am unsure as to which direction it travels in ( although in space it can travel in any direction provided it thrusts in the correct direction to set itself on the right trajectory). are the cylinders with hook like structures around them engines or guns? it looks a bit like the trade federation ships from phantom menace but with the area where command was extended outside of the ring.
The long pointy thing is aft, the large circular hull is forward. You're right, it does look like the trade federation ship but reversed and with the ball replaced by a longer cylinder. My main gripe is that it looks too delicate (hollow) to be a heavy battleship. perhaps I'll revive the basic design some day as a civilian ship.
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planet_1920.jpg
I had ideas to do this in max using the mental ray multi-sub surface but never tried it out as it's not my main app
Yah, I think it is a New Republic Sith Star Destroyer. It's very detailed!
Not even a rendering (texture mappings are a mess) so just a shot of the preview window.
p12.jpg