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3DAries 1B from 2001: A Space Odyssey

13

Posts

  • TralfazTralfaz195 Posts: 726Member
    Superbe work japetus! Looking forward to seeing more.

    Al
  • japetusjapetus178 SeattlePosts: 782Member
    Just had to make a post from my new kindle fire! :)
  • japetusjapetus178 SeattlePosts: 782Member
    Here it is! Finally after lots of renders, rerenders, and waiting, an acceptable version of my Aries flyby is done! It was rendered with mentalray in Max 2012 and composited with Nuke. The stars were rendered with max's Video Post (the only thing I use Video Post for). The moon is also a 3D object in Nuke so it was easier to revise rather than rendering yet another pass. I can post composite details if people are interested. I'll probably revise this a little later, feel free to comment and critique. Enjoy!

    http://vimeo.com/33234895

    and here:

    [video]
  • TralfazTralfaz195 Posts: 726Member
    This is looking really good japetus. The detail you put into the Aries is amazing. Amazing what a person can do these days compared to a whole team of effects artists in 1968.

    Al
  • FUTURE68FUTURE680 Posts: 0Member
    japetus- So glad you did something spectacular with the detailed Aries photos I sent you.
    Stunning work- A huge effort!
    I'd love to see a few more still shots!

    Thank you -

    Philster
  • japetusjapetus178 SeattlePosts: 782Member
    FUTURE68 wrote: »
    japetus- So glad you did something spectacular with the detailed Aries photos I sent you.
    Stunning work- A huge effort!
    I'd love to see a few more still shots!

    Thank you -

    Philster

    Thank YOU Phil! Those really helped me bring out accurate details. Without those it wouldn't have been as successful! I plan on doing a few more stills, should go much faster now that I'm not making an animation! :)
  • FUTURE68FUTURE680 Posts: 0Member
    It was great fun to see the interior and cockpit of your Aries in the flyby!

    Philster
  • japetusjapetus178 SeattlePosts: 782Member
    I'm thinking of throwing in some Adagio for Strings in here... what do you guys think?

    Here's a sample if you haven't heard it, quite beautiful and used in the awesome game "Homeworld"

    http://www.youtube.com/watch?v=KkObnNQCMtM&feature=related
  • japetusjapetus178 SeattlePosts: 782Member
    Here's a frame grab of the new animation. This one will be full 1080p ( I actually did some rendering at almost 4K because of aliasing problems that aren't totally gone yet, but our farm has been busy with real work lately :) ). On this version I color corrected some more and worked on the sun flare. Also smoothed out the camera pan since there was a a few frames where it just stopped moving. Lots of other little things... a few material corrections through rendering masks.

    aries_framegrab.jpg
  • japetusjapetus178 SeattlePosts: 782Member
    At long last, a finished flyby animation of my Aries 1-B model from 2001: A Space Odyssey. The Aries was modeled in 3ds Max and rendered with mental ray. I did the compositing with Nuke and After Effects. Hope everyone enjoys! Critiques welcome too.
  • cavebearcavebear178 Posts: 623Member
    Wow, the music you chose really fits. It creates such an interesting mood.:thumb: I also think that the work you put into the interior sets really makes this pop.
  • nyrathnyrath0 Posts: 0Member
    That is top-notch work!
  • FUTURE68FUTURE680 Posts: 0Member
    Ahhh! This is the Aries Fly-by I've always wanted to see! Stellar Work Japetus!

    Philster
  • ChrisGFXChrisGFX171 Posts: 0Member
    I like it much. great work!
  • japetusjapetus178 SeattlePosts: 782Member
    Here's a simple breakdown of the shot elements, first time I've created a making-of, so excuse me if it's it's confusing :)
  • japetusjapetus178 SeattlePosts: 782Member
    Huh, youtube really did a number on that mask pass, yikes!
  • japetusjapetus178 SeattlePosts: 782Member
    Edit: Updated it to more user friendly Flash...

    Here's another interesting test I did today. In wanting to show more of my model, I rendered a spherical image and then made a flash VR from it. You'll need Flash and Java , to be able to view this (which I think most computers have nowadays) but I thought it was pretty neat!

    Aries Cockpit Interior VR
  • mknorrmknorr0 Posts: 0Member
    Ok, so it has been almost a year since the last post but I just wanted to thank you for that great VR. Another good one would be a VR of the passenger deck. Hint hint :p
  • japetusjapetus178 SeattlePosts: 782Member
    mknorr wrote: »
    Ok, so it has been almost a year since the last post but I just wanted to thank you for that great VR. Another good one would be a VR of the passenger deck. Hint hint :p

    You know, I was just thinking of doing one the other day... I'll see what I can do :)
  • BlueNeumannBlueNeumann286 Posts: 1,041Member
    I'd never seen this thread before but you did such ASTOUNDING work I can't believe we haven't seen more of the Aries 18.

    Second, that VR: outside of some perspective warping that just seems to come with the interface, it really felt like I was IN there looking around. It's so bloody cool!
  • tobiantobian226 Posts: 1,600Member
    That's oh so very cool!

    Couple of weird artefacts on the ceiling, probably some kind of camera or flash error, but it looks odd. otherwise a superb set!
  • BlueNeumannBlueNeumann286 Posts: 1,041Member
    Brilliant! Brilliant brilliant well done!

    I so want to see that updated with current luxury airliner design, livery and seats, it would look redonk.
  • TralfazTralfaz195 Posts: 726Member
    Very nice work Japetus. You have taken your Aries so much farther than mine, that mine now feels like an incomplete model. You have an amazing attention to detail. My only crit (actually two) is that the Zero Gravity Toilet sign seems a bit big compared to what I remember of the movie and you need to have a Sumo wrestling match on the monitor.

    Al
  • japetusjapetus178 SeattlePosts: 782Member
    Made an update! Fixed the render glitch on the ceiling (it was stupid mr interpolated reflections going bad), added a couple screenshots to the tvs, but not all of them. Just made it a bit more random. Also did some glow and color correction and I think it looks really nice now! Never been completely happy with the chairs, they were made to be a little bit simple. However that's more work than I want to do on this right now. It's been fun making this second spherical though. Enjoy!

    Passenger Area Spherical Render
  • tobiantobian226 Posts: 1,600Member
    Perfect. The only thing it needs is a little tweak on the materials, to put that eggobox style bump they had on the fabric, and if you can a few more subdivisions on the chairs nearest the camera. Beautiful model :)
  • japetusjapetus178 SeattlePosts: 782Member
    Eggobox style bump?? ;) Do you have ref for that? Not quite sure what you're referring to!
  • japetusjapetus178 SeattlePosts: 782Member
    Also, just realized that I can make spherical quicktime vr ANIMATIONS. That would be pretty cool for the cockpit, have some music and the lights blinking and you can spin around. That would be a lot more work but I might investigate later. Would defintely be a smaller render than what I'm doing now. The current spherical renders are at 4096x2048. I have to precalc the FG and then render on 4 to 8 i7s if I want to get it done in a reasonable amount of time (which is about an hour)
  • VALKYRIE013VALKYRIE013269 Posts: 1,400Member
    looks Sweet!
    Done the spherical renders for work in the past.. can be a pain sometimes.. but this look excellent!

    and yeah.. most of the time its an overnight render at highest settings.. especially with alot of stuff in there.. Usually use Vray for the renders.. and if there are regular Maya materials.. it takes forever, and renders pixelated.. so have to use the Vray materials ( which are better anyways)

    Looking great!:thumb:
  • japetusjapetus178 SeattlePosts: 782Member
    Now that I'm thinking about it more, I think i'll make some seatbelts too, maybe spend a bit more time on this. Wife will be gone for a week soon, should have some freed up time :).
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