After sometime, updates.
- The plateau was redone;
- The plateau, the upper structures and sec hull were repositionated;
- the neck wonAât have torp launchers anymore;
- the ship is a little longer now, but I believe it makes her better ballanced;
Is it better?
Lengthening her by that little bit REALLY makes her look different. It's quite a departure, but I think I like it. She reminds me more of a "full bodied" ship now, and less of a compacted "miranda-ized" version of the Ambassador. I do sorta wonder why Starfleet is fielding these, as opposed to just putting more Ambassadors out there, but I suppose the sensor pod alone would justify the additional class. I'm really enjoying watching this evolve.
After a loooong hiatus, IAâm back to this wip.
One more time, IAâm on a complete redo. The good news is that I found a low polly version online, which fits perfectly to the original high polly mesh, so, IAâm using it as a placeholder. At this stage, only the sec hull was built by me. All the rest comes from that low polly and will be replaced later.
ItAâs alive..................
One year later and after a new redo, here it goes the new renderings. The green parts are still placeholders, and the gray ones are waiting to receive more details. Forgot the smoothing error on her ass, cause it will be corrected later.
Since the old days of the Wolfpack group (1998), I always admired the Apollo Class buit by Eric Peterson in the old 3ds Max 2. Along the years I tryed to built her several times. In all of them until now, I got frustated.
After many years of abscence and, after to see the brilliant work of Marc Bell, Chris Kuhn, Alexander Klemm, Gidian Plebuch, Gerard Duffy and others, I tought it was the time to try again, and for the first time I believe that I can do some justice to Eric Peterson. Of course that I can compare my wip with the masters pointed above, but it isn´t that bad this time, right?
So, here it goes the pics. Naceles, sensor pod, weapons, impulse engines and bridge are just placeholders for now, but I´m confident that I can build them with no problems. 🙂
Posts
- The plateau was redone;
- The plateau, the upper structures and sec hull were repositionated;
- the neck wonAât have torp launchers anymore;
- the ship is a little longer now, but I believe it makes her better ballanced;
Is it better?
One more time, IAâm on a complete redo. The good news is that I found a low polly version online, which fits perfectly to the original high polly mesh, so, IAâm using it as a placeholder. At this stage, only the sec hull was built by me. All the rest comes from that low polly and will be replaced later.
One year later and after a new redo, here it goes the new renderings. The green parts are still placeholders, and the gray ones are waiting to receive more details. Forgot the smoothing error on her ass, cause it will be corrected later.
Looking great Starship!
The sec hull was rebuild too, and added things here and there.
Looking great, as usual. I like the thickened neck better than the one you had before.
IAâm still not totally happy with the new pieces, but they arenAât that bad. IAâll try to improve over.
After many years of abscence and, after to see the brilliant work of Marc Bell, Chris Kuhn, Alexander Klemm, Gidian Plebuch, Gerard Duffy and others, I tought it was the time to try again, and for the first time I believe that I can do some justice to Eric Peterson. Of course that I can compare my wip with the masters pointed above, but it isn´t that bad this time, right?
So, here it goes the pics. Naceles, sensor pod, weapons, impulse engines and bridge are just placeholders for now, but I´m confident that I can build them with no problems. 🙂
Wow, the old ortho I rendered all those years ago (over 20)......
Weapons, pylons, sensor pods and impulse engines updated.
First pic is my mesh side by side with the original.