I know what you mean mate. When I was trying to match the hull to an excelsior photo, I showed the hidden geometry and set the view to parallel. That way you can select certain sections of the sphere to adjust to match the curve. Also, feel free to check out my models in the warehouse. In there is my 60sides sphere which gives as smooth a ball as you can get in Sketchup. Keep going, I can't wait to see some posts!
I'm not sure I understand that.
Are you saying you can adjust parts of an already formed surface to match irregular curves...That sounds like vertices selection.
I'm not sure I understand that.
Are you saying you can adjust parts of an already formed surface to match irregular curves...That sounds like vertices selection.
Ok, so see here; I've gone to parallel view, and selected part of the wireframe of the sphere and then selected the 'Scale' function to pull the shape out a bit? You can use this for the curve of a bow to match it to a photo.
Also, I've just tweaked the design a tiny bit. Being away from it for a few days has given me a fresh pair of eyes and the warp nacelles looked a bit too short in my opinion - so I lengthened them. I think it makes them look a lot better from an upper angled perspective.
Ok, so see here; I've gone to parallel view, and selected part of the wireframe of the sphere and then selected the 'Scale' function to pull the shape out a bit? You can use this for the curve of a bow to match it to a photo.
Also, I've just tweaked the design a tiny bit. Being away from it for a few days has given me a fresh pair of eyes and the warp nacelles looked a bit too short in my opinion - so I lengthened them. I think it makes them look a lot better from an upper angled perspective.
Not sure which I like more. I didn't realize the nacelles were longer, but I love the excelsior look from the side.
See this is how you do models that have the same feel yet are completely different...it's how you achieve franchise symetry.
Posts
Are you saying you can adjust parts of an already formed surface to match irregular curves...That sounds like vertices selection.
Ok, so see here; I've gone to parallel view, and selected part of the wireframe of the sphere and then selected the 'Scale' function to pull the shape out a bit? You can use this for the curve of a bow to match it to a photo.
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Amazing...this never occured to me.
Is that how you did the intricate lower hull of the Hyperion?
Not sure which I like more. I didn't realize the nacelles were longer, but I love the excelsior look from the side.
See this is how you do models that have the same feel yet are completely different...it's how you achieve franchise symetry.