A couple of years ago I posted a Cobra mk III from the Elite/Frontier games mesh on this forum. That thread seems to be gone now. Never mind...
The previous project stalled because I got stuck - just didn't know how to continue. A possible reason was that I didn't have a clear picture of the end product in mind. That has now changed.
I present my "sensible" Cobra mk III. It is still early days but I think the basic concept is sound.
The guiding principles:
- There can't be a part added to the model where I can't say "that's the aft thingygobble which serves purpose wossname"
- It should be true to the original Elite game meaning that it cannot fly in an atmosphere and it is limited to left/right roll and dive climb maneuvers. No "'planes in space" for this post. The location of the gray items indicate engines and thrusters.
- Since this is a startship capable of interplanetary travel in normal travel (and travel between solar systems through hyperdrive) it needs to be light weight and doesn't need thick iron plating like a WWII tank. The mesh has no panels at the moment so I can sort out the insides but I will add some later to protect against "space dust"
As you can see it is quite rough. What is missing is the structure to secure the cargo containers (purple bits), fuel tanks and the retro thrusters. Once that is sorted out the actual modelling begins.
Some proper help and constructive criticism especially from someone who actually knows something about engineering would be greatly appreciated (don't look at me I trained to be an actuary
Looking at it now I think I may have overdone the "cage" in the sense that the main supports are too thick. Hope to fix that tomorrow night.