Hey guys I started modeling a space marine today and have hit a little snag that i was hoping you guys could clear up for me.
As you can see all i have done so far is his right shin guard. Before i move on can you guys see anything wrong with the shin guard?
Now i am having trouble modeling the kneepads. Ive tried cylindars, domes and box modeling and none seem to work out as well as i think they should. This is where i need help.
Does anyone know of a good way to model something like his kneepads? How would you guys do it?
Thanks in advance,
big
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Here's something I knocked up, on the laptop, which is appauling to work on, and I sing praises to the day I got a proper computer upstairs.. But this was quick.
So, I started with a geosphere, made two copies of it and doubled the radius, joined then together, moved them to the appropriate place and then booleaned them out of the starting sphere. The two bits on the right show what that results in. I also noted you may want to play with the sizes and ratios of your bits.
Note: I'm very big on high polycounts, so modelling from a plane, probably more efficient and also a better way to model. I can just never do it properly so I cheat with box models.
Edit: Oh yeah, and my suggestion with your current start, would be to tip the top and bottom surfaces of your lower leg armour. Neither end is entirely flat. ... Saying that, better start than I've made with Marines before, where did you get the blood raven mannequin pic?
So I managed to get a decent looking kneepad using a cylindar though, what do you guys think? Anything wrong with it? Anything that you would change?
Ill be starting on the boots and the thighs tomorrow.
Thanks,
big
Looking at the Ortho's I still would have used a sphere, but probably made it bigger than the impression I gave in my five minute job. Looking at the side view on your source pic there is a curve where your cylinder has a straight line. Otherwise, youve followed all the outlines very well, so no crits here.
And the sphere just wouldnt work. Coz if you look at the side view the altered-sphere just doesnt fit the shape of the kneepad, so i decided not to use a sphere.
And thanks for the crits so far This is my first character btw so its bound to suck haha
Thanks,
big
EDIT: Just got the bluescreen of death and now the files seem to be corrupt. Does anyone know if a system restore in windows 7 will fix up my max files?
So did some work on the boots which i absolutely hate and am going to change later, and also tested out the thighs. What do you guys think of the boots? Is there anything i should change? They just dont look like a space marines boots to me, is anyone else getting that feeling?
And if you can see anything majorly wrong with the thighs please tell me before i begin to round out edges and so forth.
Thanks,
big
What do you guys think? What needs to be changed?
Thanks,
big
I've never been able to model humanoids, so as far as I'm concerned you're doing really well!
I realised i wasnt giving you much to critique before, so hopefully now you guys can find some problems now that i have done a bit more work haha.
Thanks,
big