Welcome to! Click one of these buttons to join in on the fun.

3D2 Wheeled Terminator



  • mikebmikeb172 Posts: 66Member
    So here we go again, after a very long night and a terrible day scouring my old posts and experimenting with what i think i did before, i've got him up and stomping.

    There are a list of animation controls missing (such as the hands), but i will get round to them as i test out the rig.

    The render time is a bitch. I have a new i7 computer since January, even that's chugging while rendering this.


    Next up I'm going to try my rig in some more complicated moves..
  • somacruz145somacruz1450 Posts: 0Member
    Oh wow no wonder it's having hickups :D This looks totally like a scene from the movies :thumb: I'm afraid there's nothing to comment on just because it's so perfect. Keep it up !
  • FreakFreak1082 Posts: 4,360Member
    Very cool Look foward to seeing more.
  • mikebmikeb172 Posts: 66Member
    So here is my next test. Still working on the rigging, and trying to keep it the minimum number of controls.

    This time the knee rotations needed a target to get the look i wanted.


    Next up is a proper test for the arms (i may even rig the hands again).
  • mikebmikeb172 Posts: 66Member
    So more tweaks. This time I have been checking how to to turn the lights out (more difficult than it sounds).

    I spent a long time getting the lighting right on this model, for the final composite i must be able to light things how i more according to the scene and not just him. So i thought I'd test out a ballistics hit.

    The still frame is just the sparks lit composite layer..


    This is the first clip sporting my new watermark, my new website should be ready next week..
  • dwldwl0 Posts: 0Member
    Looks really good! :)
  • FreakFreak1082 Posts: 4,360Member
    Very Nice, Can't wait to see this in action.
Sign In or Register to comment.