My Sentinel class ship is sitting awaiting me to learn more about how to use Max so I can complete it, so I thought I would embark on another project that I can start from scratch. This is the Jolly Roger. It was inspired by the dropship craft seen in District 9 (
http://www.wetanz.com/assets/Uploads/949Dropshipmodelpaintover2finGB.jpg), but is definitely not a model of that in particular, mainly because I couldn't find any good images of the thing.
Instead I'm making a ship from some universe of my own. It's a small trade vessel, sort of like the Millenium Falcon. Two- or three-person, maneuverable, landable, etc. Perhaps a ship in the Whedon Firefly universe.
I've really been trying to pay attention to detail with this one, which you can really see with the engines. Eventually the entire ship should be this detailed, with interior and exterior parts. Hopefully this one will get the works.
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Anyone know a good tutorial for creating projected light cones for stuff like spotlights coming from the hull? Or even splashing onto the hull?
A few little tips would be nice: how do I change the main image of this thread, and how can I get motion capture videos that look like renders?
EDIT: The second image shows what the overall look will be like. There will be a set of pillars running the length of both side walls, but for the most part this is it. I want to keep it simple so that the attention is on the ship in the bay rather than anything going on in the bay itself.
Time to texture the Jolly Roger!