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3DMk1 Viper



  • StarkillerStarkiller203 Posts: 80Member
    Got the engine cowls UVed. Since I want the nose and the base plate on the same UV map as the
    cowls, I had to prepare the compartments for the retracted rear gear. Now that is done, I can detail
    them after I UV the nose and base plate.

  • BolianAdmiralBolianAdmiral935 Torrance, CaliforniaPosts: 2,341Member
    Very nice... is this done in LW?
  • StarkillerStarkiller203 Posts: 80Member
    Done in Modo 302, using a KURV Studios tutorial for Lightwave. :)
    Alas, I expanded on it greatly, and it now bears little resemblance
    to the tutorial Viper. Cowl textures done, and I rerendered all the
    grime maps with all the pieces in place. Took me all day. Heh.
    Never saw a day off go past so fast. :)

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