Oh! I just noticed something might be missing from the gun on the right arm, an ammo box. I can imagine that if that things wants to stay in the fight for while, that it could use a decent supply of ammo? You could flesh out the design with a decent ammo feeding mechanism and ammo drum.
Sorry for the lack of updates. Haven't had any time to work on 3d lately. Did the ammo and added a micro-missile launcher to the gun module (well micro by this scale, they're actually about 65mm). I think I'll pick out a module set that I like and just work on those. As cool as the idea sounded to me originally now I'm starting to think I'd rather work more on improving one setup rather than make 30 modules that would never make it into any images.
The mechanism could use a little bit more beefing. I like the ammo belt and curvature but there doesn't seem like a lot of space for an actual firing mechanism.
I have to agree with Meph, There is not alot for the Action of the weapon. You would need enough room for the Recoil buffer spring, the bolt, recivers and ejector port. Also take into account the amount of distance the Bolt would travel from discharge of the round. Theese look like 30mm chain gun shells. You would need a beefy recoil spring with roughly about 2 of recoil depending on your rate of fire.
The Recoil Buffer spring on the M16A4 service rifle is about 1 foot in length, This is designed to reduce the impact force gernerated by the bolt into the shoulder of the person fireing the weapon. Since our bodies can only take so much wear and tear before we become ineffencient the buffer springs have to stiff and durable. I would think that you might want to take the same consideration in your design, even though you are not dealing with organic bodies, you do however have a mechanical joint that is going to take the majority if not all the stress from the fireing of that weapon system. some sort of buffering system to reduce the amount of stress that joint will take should be implamented. Hope this gives you an idea on the beefyness.
Oh no, it is 80mm, I measured it in comparison to the size of the mech. I don't think most people realise how enormously oversized most sci-fi weapons are. The barrel will stay the same size, this is supposed to be a "light" weapon, but I will be beefing up the rest of it I guess. Also you gotta take into account that weapons have been getting bigger and bigger as technology progressed, for example tank guns, and this is about 30 years from now. Also the ammo is proper size in regards to the barrel.
Yeah, that thing'll rip right through an infantry batallion front-to-back. It'd be fun to see that thing pop Humvees like wrapping plastic too... *pop* *pop* *pop*:D
heh, thanks guys. This can rip apart heavy tanks with ease and can even attack other mechs to some degree of effectiveness(prolly wouldn't punch through front armour but can take out guns, damage joints, etc). It uses high velocity penetrator ammunition that can defeat most ERA. The small missile launcher has HE warheads for anti building/personnel role.
so It Vapes infantry in to pink mist, Shreds Humvees like plastic wrap, punches M1A1 and A2 like a .50cal to beer can all while looking cool. Also it can effectly engage another Mech.
Next up, 80mm Shotgun..... you want over kill you got it. Talk about a street sweeper.
lol, well the magnetic gun module is pretty overkill, its pretty huge (takes up 2 hardpoints), I haven't measured it yet so don't know the exact caliber, but a direct hit would probably demolish a mech, if you hit a tank with that you probably wouldn't be able to find much of it, but it has very limited ammo due to size and a slow rate of fire because of the heat, so you probably wouldn't use it for anything less than a mech. The anti mech missiles are even bigger, and would definately trash a mech with one hit, but they are vulnerable to active defences.
Did some work on the head/neck area today. I think I will try to work out the 3rd toe next so it doesn't look like a chicken, but has more stability than it does now.
Ha drool, do I see infrared decoy emitters, smoke grenade launchers? I loooove the sensor suite! Beautiful!
I never really got into mecha, myself (apart from the Eva from NG:E, which as Manga, doen't really count), so I don't really have the right to comment on the overall design, but I know it has been mentioned about balance and the reducing number of toes, but the pounds per square inch these narrow feet must place on the ground would be huge, hope it doen't run across any soft earth or swampy ground!
thanks dude. I highly doubt it would be a problem as it is, but either way I'm trying to add the 3rd toe back in now. I don't see this as being a serious problem anywhere where normal vehicles can travel now (swamps would screw anything over, even this thing), I mean look at humans, we have very small footing area when compared to our weight, yet we don't exactly fall through everywhere. Besides if it ever gets into crap it can use the boosters to kinda jolt itself out :thumb:
Added a simple 3rd toe, also did some work on the coil gun module. The final configuration will have 1 coil gun, 1 80mm cannon, 1 sam, 1 atgm which only leaves 1 back hardpoint empty. I'm thinking a UAV module, but not too sure yet.
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@freak, thanks, I know but as stated before they're more of anti aircraft/vehicle gun. High velocity smaller caliber guns.
just noticed a mesh error in the last render :help:
Good overall design-look though :thumb:
The Recoil Buffer spring on the M16A4 service rifle is about 1 foot in length, This is designed to reduce the impact force gernerated by the bolt into the shoulder of the person fireing the weapon. Since our bodies can only take so much wear and tear before we become ineffencient the buffer springs have to stiff and durable. I would think that you might want to take the same consideration in your design, even though you are not dealing with organic bodies, you do however have a mechanical joint that is going to take the majority if not all the stress from the fireing of that weapon system. some sort of buffering system to reduce the amount of stress that joint will take should be implamented. Hope this gives you an idea on the beefyness.
M1A1 Abrams is 120mm smooth bore and yours is 80mm, thats gonna put some hurt on something. that round will evaporate a human.
You could keep the ammo the same size but make the barrel look beefer?
so It Vapes infantry in to pink mist, Shreds Humvees like plastic wrap, punches M1A1 and A2 like a .50cal to beer can all while looking cool. Also it can effectly engage another Mech.
Next up, 80mm Shotgun..... you want over kill you got it. Talk about a street sweeper.
I never really got into mecha, myself (apart from the Eva from NG:E, which as Manga, doen't really count), so I don't really have the right to comment on the overall design, but I know it has been mentioned about balance and the reducing number of toes, but the pounds per square inch these narrow feet must place on the ground would be huge, hope it doen't run across any soft earth or swampy ground!
Excellent progress though. (I really need some sleep.)