Well this is weird, I've been modeling for a good while now, started off using an ancient version of cinema 4d, but moved to Maya at Uni a few years ago.
now am working in Maya at an animation studio. modeling and animating characters so this is the first space ship I've modeled for a while. Don't have much spare time any more, so this may take a while.
I've made hundreds of variations of this ship over the years but as soon as I've finished it, and been happy with it. I'll watch an episode from the show and there's always a view or something that makes me hate the model that I've made.
Luckily I've got hold of a physical scale model of her and some decent reference, so I'm having a go in a real 3d package.
Sorry for that massive bit of background, I'll put it down to nerves...
I'll be posting updates as and when i can...
Feel free to leave any comments.......but I'll warn you i love this ship, any criticisms of her or her design and I'll be round to give you a slap...
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comet miniatures
Let#s get going, matey. :thumb:
Bye
I'm just blocking the basic shapes at the minute, so I'll get onto smoothing the hull when i start going into more detail..
I don't think the Henson COmpany has every releast any of their concept art.
Your best bet is most likely getting a few screen shots of her from the DVD's.
On the model... Are you using Maya's NURBS or polygons?
Im using polygons on the model.
Talyn was a peacekeeper/lethiathan hybrid.
and yes, apart from the same sort of design, body and two limbs. Moya and Talyn look nothing like each other.
All the main components are in now. Its just a case of refining now...
I notice you have left the doors off for the hanger.
I have to agree with the Aeryn comments...
still in the rough stages, but started to add a bit of detail...
working on the ridges that run along the hull.