It's not that hard. Just a matter of my computer keeping up and not choking on it.
UPDATE...
I rebuilt the impulse engine. I added more segments and a lip in the inside of it. I also chamfered all the edges. This is done, except for textures.
Sounds to me like I need to get me a new computer...then take the one I'm using now to the Fort Carson firing range and have some GIs blow the hell out of it.:D
Right now, I have no alternative but to go rather low-poly just to keep my computer from locking up on me.
hey fozz is there a tut for the lighting effect for the warp grids and impulse engines. The light behind thingy?
By the way this ship is blowing my mind. I vote for 6 stars!
It's just lighting I came up with.
The blue light isn't the warp glow. I use a blue light opposite of my main light because it's a warm light. I like the way the warm main light looks with the cold blue light opposite it.
Good question.
I didn't give it much thought actually, I just wanted it to look good.
I think maybe there's an off center hinge that lets the door swing inward. I think.
Good question.
I didn't give it much thought actually, I just wanted it to look good.
I think maybe there's an off center hinge that lets the door swing inward. I think.
How about sliding down? That's about the place it looks like there's clearance for that much door to fit.
I started to put Reaction Control Thrusters on the bottom of the bridge. I've also figured out that there is no way for anyone to get out of this thing when it seperates from the main ship. I think there could be a hatch in the bottom of the turbo lift. I'm also gonna redo the impulse engine because I don't think it needs to be that big. I'll need room for landing pads and a docking mechanism.
UPDATE...
Not really. I just decided to rethink the entire bottom. I'll put a hatch on the side of the conference room. Another change to the impulse engines. These might go through another change. Ideas for landing pads and random crap. Somewhere in there will be docking clamps to reattach the bridge the the ship.
Posts
Whoa...more detail than I've ever gone into ... guess I need to work on that.
UPDATE...
I rebuilt the impulse engine. I added more segments and a lip in the inside of it. I also chamfered all the edges. This is done, except for textures.
Right now, I have no alternative but to go rather low-poly just to keep my computer from locking up on me.
By the way this ship is blowing my mind. I vote for 6 stars!
The blue light isn't the warp glow. I use a blue light opposite of my main light because it's a warm light. I like the way the warm main light looks with the cold blue light opposite it.
The airlock is finished. All I have to do are some small bevels.
I didn't give it much thought actually, I just wanted it to look good.
I think maybe there's an off center hinge that lets the door swing inward. I think.
Good Idea!!!!!:thumb::flippy:
Some work on the reactor thingies.
I started to put Reaction Control Thrusters on the bottom of the bridge. I've also figured out that there is no way for anyone to get out of this thing when it seperates from the main ship. I think there could be a hatch in the bottom of the turbo lift. I'm also gonna redo the impulse engine because I don't think it needs to be that big. I'll need room for landing pads and a docking mechanism.
A few more pics to end the night.
The RCTs are done. I remade the impulse engines in either two scoops...
or one.
I'd go with that version... only a bit smaller.
Looks sweet.
Looks good friend! I vote for the solitaire rounded impulse egine.
Not really. I just decided to rethink the entire bottom. I'll put a hatch on the side of the conference room. Another change to the impulse engines. These might go through another change. Ideas for landing pads and random crap. Somewhere in there will be docking clamps to reattach the bridge the the ship.
New impulse engine is in place. The landing pad/docking clamps are blocked in and the turbo lift is getting some detail.
I decided to make the inside of the tubo lift. This is the start of it.