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3DImmense Class Starbase WIP - Revisit

Don't ShootDon't Shoot354 Posts: 113Member
20 years ago, at the predecessor of these very forums, I posted my model of the "Immense Class Starbase" concept for the updated version of Earth's aging 23rd century Spacedock.
Back then the 3D software and the rendering engines were very simple and didn't have many capabilities, especially when working with the home computer of the time.
Over the many years that have passed since then I got a lot of requests to update and renew the model to a more current and updated state.

I wanted to do that for a long time but never really managed to find the spare time for it.
All that has changed after watching the "Picard" Season 3 trailer and seeing how they "borrowed" from my design and made it as their own.
This was very frustrating to me for a couple of reasons.
But mainly that has fueled my inspiration again to try and revisit that old design and update it to a more current and more exciting way.

So, with that in mind I decided to give the old goat a second chance and try to bring it up to date with today's standards.
It's still WIP and many of the original shapes are still there so it's very crude right now and I intend to add a lot more details to it. But I am bent on updating it and making it worthy of its 20 years legacy, before "Picard" season 3 comes to air.

The first 2 pictures are rendered at 8K resolution, so you'll be able to spot all of the little details on it since it's so big - so sorry about the large files and loading times.
In the other pictures I wanted to show a little close up of the features of the station including one extremely close up render of the hull to show how high resolution those 50K windows textures are.
I am using really high-res textures to be able to show it up close because of its massive size compared to the starships that will orbit or dock with it.

Anyway, feel free to comment - Hope you'll like it.
https://drive.google.com/file/d/1W5mql0lZf6IAmYyX8MCcZxW_EAf2BaBS/view?usp=share_link
https://drive.google.com/file/d/1KQgbihQUBgfkY7attmjLFvFuBALfOcvU/view?usp=share_link
https://drive.google.com/file/d/1Vwz7iZyN2o2SIxjxDdOd0PeOpDZmoa7r/view?usp=share_link
https://drive.google.com/file/d/1DK4fRq3HwGfqS158uAgoSzahMWmgTRXI/view?usp=share_link
https://drive.google.com/file/d/1-6b4Y5EZvcCMUKuzQ-wtQuvj1RNvojL6/view?usp=share_link
ta2xoofs1yrd.jpg
darkthunderStarCruiserLizzy777trekkievil_genius_180cool65ashleytingerStarshipcaveat_imperatorBrandenbergand 2 others.
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Posts

  • commandersozocommandersozo451 Posts: 609Member
    Incredible work. that's gorgous, Don'tShoot!
    scifieric
  • trekkitrekki819 Posts: 1,298Member
    Great work =)
    scifieric
  • evil_genius_180evil_genius_1802813 Posts: 10,406Member
    That looks great. I've heard of official Star Trek projects "borrowing" from fan content creators before. On one hand, it seems like it's a slap in the face but, on the other hand, at least they like your work.
    scifieric
  • AresiusAresius357 Posts: 4,167Member
    Nice work. I remember the Immens from way back then.
    I admit I'm a bit out of the loop on Picard... What did they rip off your station?
    scifieric
  • Don't ShootDon't Shoot354 Posts: 113Member
    Aresius wrote: »
    Nice work. I remember the Immens from way back then.
    I admit I'm a bit out of the loop on Picard... What did they rip off your station?

    The main concept of a central hub with the docking "mushrooms" extended to the sides - In itself it is not very new in the startrek universe (for example K-7 had also extending sections around the main hub) but to take that for the upgraded version of Earth's spacedock it's a bit of a stretch and too obvious
    as you can see, the similarities are too obvious to ignore and state as coincidence:
    2mkkp5bka2v6.jpg
    publiusrscifieric
  • StarshipStarship388 São Paulo - BrasilPosts: 1,918Member
    Welcome back!! "Don´t shoot, cause we come in peace" ;)
    I still have your old mesh. It´s good to see the updated version coming to life.
    scifieric
  • Don't ShootDon't Shoot354 Posts: 113Member
    Hey Starship! glad to see you're still around these forums :)

    Just a minor update: I added the arboretum ring on the main city structure. Still needs a lot of vegetation but I guess that will take some doing so for the meantime just the overall shape of it.
    Click here to view image
    trekkiscifieric
  • trekkitrekki819 Posts: 1,298Member
    Nice work!
    scifieric
  • BrandenbergBrandenberg1650 CaliforniaPosts: 1,930Member
    Let me understand for sure. YOU are the original designer of the "Immense Class" starbase? I have always wondered where that came from. It was great but your update is even better. It looks like you're including the updated space dock for the Enterprise E from the film? Nice touch.

    Man that looks like a lot of work.
    publiusrscifieric
  • Don't ShootDon't Shoot354 Posts: 113Member
    Yeah, that is a lot of work, the scale means you have to concentrate on a lot of little details... When I first created the original one back on scifi-art.com (the predecessor for these forums) I was just a newbie and had little experience and also all the materials and software were very basic - I used 3ds max 3.0 for modeling and mental ray renderer for materials...
    Now we have so much better tools and capacity to make huge stuff like this.
    For example, the textures I use for the windows on this thing are 100K resolution - Back then I couldn't even render something that is 4k.
    scifieric
  • AresiusAresius357 Posts: 4,167Member
    Yes, the similarities are there. But doing outwards is a logical step. Assuming you cannot built upwards or downwards (which, with the Ournall-class would be a hassle), building sideways extending booms is feasible.
    But nonetheless, the inspiration is visible.
    scifieric
  • tnpir4002tnpir4002407 Posts: 1,267Member
    @Don't Shoot are you going to release this mesh? It looks phenomenal and, as it happens, I'm producing something as we speak that this would be perfect for. The latest scene:

    The first couple of scenes of this take place at Utopia Planitia but so far all I've had to show are spacedocks. Mark Kingsnorth had the background stations on his website back in the day, but now that site seems to have gone the way of Foundation3D and all his stuff is gone, but this would be perfect as the command hub for the shipyards. I could easily see doing a flyby of this during the upcoming launch sequence.
  • Don't ShootDon't Shoot354 Posts: 113Member
    Well, I'm not sure yet... Since I have very little spare time to work on the modeling of fun stuff like this the modeling takes a long time so I can't be sure when I will be satisfied with it for a released version.
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