Timing of the camera sweeps is a little bit off but had a friend render this out because the 1070 was struggling quite a bit.
Hope you all enjoy
Adam
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Ops from Star Trek Deep Space Nine.
Modelled in Blender.
Textured and rendered with Path Tracer in Unreal Engine 5.1
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All works by myself unless stated below
https://twitter.com/EastendIron
Music by Patrick Phillips
https://visualmediamusic.com/
Static screens from Star Trek Online by Tim Davies
https://www.artstation.com/timdavies
Animated screens by Adge Cutler
http://www.lcars.org.uk/
Station Exterior by Alexander Klemm
https://www.alex3d.at/
USS Saratoga
Adapted from a model by Raul Mamoru
https://trekmeshes.eu/download/detail/207
USS Horizon by Carbon Dudeoxide
https://3dwarehouse.sketchup.com/model/248c96eced2a6080264c43f47c3e0e4d/USS-Horizon?hl=en
Posts
Love your LCARS work. I was very close to contacting you to ask if you'd be interested in contributing some textures.
thnx. just feel free to contact me....