... Supply Ship render has a starfield background plate that a bit is brighter than the darkest shadows on the model, which I feel detracts from the realism a bit... I'd love to see more of that supply ship!
More work on the Material..
Currently trying to construct an edge detection module group that detects inside and outside edges separately and works well in both EEVEE and CYCLES. I am very close.
My tests from both EEVEE (3sec render) and CYCLES (30 min render) with procedural edge wear.
CYCLES:
EEVEE:
Initial verdict..
Best overall look - Cycles
Best handling of AO - EEVEE
Eevee was able to recognize that when there were objects next to each other to not include AO, I have not found a way to remove AO like that in Cycles yet, any thoughts appreciated.
I have seen several ways to detect edges in Blender but this way seems to be quite effective.
If anyone is interested in the node tree, let me know.
Posts
The last image is of the Personnel Drop Pods, each one can carry 12 people to the surface.
Agreed, darkened up the starfield.
Currently trying to construct an edge detection module group that detects inside and outside edges separately and works well in both EEVEE and CYCLES. I am very close.
My tests from both EEVEE (3sec render) and CYCLES (30 min render) with procedural edge wear.
CYCLES:
EEVEE:
Initial verdict..
Best overall look - Cycles
Best handling of AO - EEVEE
Eevee was able to recognize that when there were objects next to each other to not include AO, I have not found a way to remove AO like that in Cycles yet, any thoughts appreciated.
I have seen several ways to detect edges in Blender but this way seems to be quite effective.
If anyone is interested in the node tree, let me know.
I'm very much interested.
AO needs to be set for this to work in Eevee render mode
Edges Group
Inputs and Outputs:
Inputs
Outputs
Tree (part I)
Tree (part II)
Entire Tree
Parts list (Nodes):
Here it is hooked up:
Producing these two without modifying when I switch over to Eevee from Cycles
Cycles viewport:
Eevee viewport:
You are very welcome.
Otherwise looks solid, nice to see you around.
Blue, I'm surprised you cant jump that high..
Does this help? The bottom section drops down another 2 - 3 feet.
Okay, that ladder works well. I like how there's two levels of it as well.